Caliburn101
Explorer
Wealth in Campaigns
I will be blunt.
If you don't know what good gold is for in a game, you are either running a dungeon delving fun game, or you lack depth in your ongoing campaign.
Characters take massive risks, and are rewarded disproportionately to the vast majority of others. So gold accrues unless you are shopping for yet more grapefruit sized diamonds because your Fighter can't work out when to stop running into the gaping jaws of death...
Here's a quick way to figure out what campaigns should be doing with wealth... review Game of Thrones, watch a good adaptation of The Count of Monte Christo and read about rennaisance Venice. Then how complex, dangerous and exciting money can make a campaign should be pretty obvious.
It just takes a shift in emphasis...
I will be blunt.
If you don't know what good gold is for in a game, you are either running a dungeon delving fun game, or you lack depth in your ongoing campaign.
Characters take massive risks, and are rewarded disproportionately to the vast majority of others. So gold accrues unless you are shopping for yet more grapefruit sized diamonds because your Fighter can't work out when to stop running into the gaping jaws of death...
Here's a quick way to figure out what campaigns should be doing with wealth... review Game of Thrones, watch a good adaptation of The Count of Monte Christo and read about rennaisance Venice. Then how complex, dangerous and exciting money can make a campaign should be pretty obvious.
It just takes a shift in emphasis...