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<blockquote data-quote="Tom Cashel" data-source="post: 160963" data-attributes="member: 321"><p><strong>Wolf:</strong> <em>You oaf! I'm not swimming in that rancid water!</em></p><p></p><p>Selune's Champions move down the passage (the clinking on stone from upstairs is getting louder...) to the doors marked "EYES OF FIRE." </p><p></p><p>Van (takes 20) and manages to pick the lock after about a half hour of work, while everyone gets nervous and urges him to hurry.</p><p></p><p>Inside (see map), there is a central chamber containing a six-foot statue of Gorm Gulthyn, the Fire-Eyes. There are three smaller chambers around the statue: one is an armory (all mundane weapons, some masterwork, inquire if you need something), one is a meditation room for priests, and one is a small barracks (only four bunks) with shelves holding six sealed and stoppered vials of Alchemist's Fire.</p><p></p><p>You lock the stone doors behind you. There is no pool; seems safe enough in here.</p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 160963, member: 321"] [b]Wolf:[/b] [i]You oaf! I'm not swimming in that rancid water![/i] Selune's Champions move down the passage (the clinking on stone from upstairs is getting louder...) to the doors marked "EYES OF FIRE." Van (takes 20) and manages to pick the lock after about a half hour of work, while everyone gets nervous and urges him to hurry. Inside (see map), there is a central chamber containing a six-foot statue of Gorm Gulthyn, the Fire-Eyes. There are three smaller chambers around the statue: one is an armory (all mundane weapons, some masterwork, inquire if you need something), one is a meditation room for priests, and one is a small barracks (only four bunks) with shelves holding six sealed and stoppered vials of Alchemist's Fire. You lock the stone doors behind you. There is no pool; seems safe enough in here. [/QUOTE]
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