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General Tabletop Discussion
*Pathfinder & Starfinder
In July Playtest Starfinder's Mechs and New Nanite-powered Class
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<blockquote data-quote="Morrus" data-source="post: 8014995" data-attributes="member: 1"><p>Paizo has <a href="https://paizo.com/community/blog/v5748dyo6sh9f?New-Starfinder-Playtest-For-2020" target="_blank">announced</a> the upcoming public playtests for two new <em>Starfinder </em>elements -- a new class called the<strong> nanocyte</strong>, and the ability to pilot giant <strong>mechs</strong>![prbreak][/prbreak]</p><p></p><p>[ATTACH=full]122965[/ATTACH]</p><p></p><p><strong>Nanocyte </strong>-- "The nanocyte’s body houses nanites in untold numbers, granting them impossible strength, transforming into tools, and coursing between obstacles to overwhelm their foes. The same nanites can reshape the nanocyte’s body to avoid harm as easily as they reconfigure features to conceal their presence or mask a lie, making the nanocyte an adept combatant and infiltrator able to manifest weaponry at a moment’s notice. Whether their powers stem from excruciating experiments, accidental infection, or voluntary symbiosis, the nanocyte’s nanites grow stronger by the day as the character evolves into a being more machine than mortal."</p><p></p><p><strong>Mechs</strong> --"In July Starfinder will publicly playtest new mech rules, allowing PCs to jump into single-seat mechs or team up with friends in even larger behemoths to stomp, fly, and jump-jet around the battlefield! Mech combat is designed to use most of the familiar tactical rules and 5-foot squares you already use in your games, making mechs a feature you can as easily drop into a single encounter as you can build entire campaigns around them. And as you would expect, mechs represent a significant power boost, allowing PCs to take on far greater challenges than they might on their own—just what you’d expect from a system that lets you customize your mechs’ frames, limbs, armaments, power cores, and more!"</p></blockquote><p></p>
[QUOTE="Morrus, post: 8014995, member: 1"] Paizo has [URL='https://paizo.com/community/blog/v5748dyo6sh9f?New-Starfinder-Playtest-For-2020']announced[/URL] the upcoming public playtests for two new [I]Starfinder [/I]elements -- a new class called the[B] nanocyte[/B], and the ability to pilot giant [B]mechs[/B]![prbreak][/prbreak] [ATTACH type="full" alt="061720_SFBlog.jpg"]122965[/ATTACH] [B]Nanocyte [/B]-- "The nanocyte’s body houses nanites in untold numbers, granting them impossible strength, transforming into tools, and coursing between obstacles to overwhelm their foes. The same nanites can reshape the nanocyte’s body to avoid harm as easily as they reconfigure features to conceal their presence or mask a lie, making the nanocyte an adept combatant and infiltrator able to manifest weaponry at a moment’s notice. Whether their powers stem from excruciating experiments, accidental infection, or voluntary symbiosis, the nanocyte’s nanites grow stronger by the day as the character evolves into a being more machine than mortal." [B]Mechs[/B] --"In July Starfinder will publicly playtest new mech rules, allowing PCs to jump into single-seat mechs or team up with friends in even larger behemoths to stomp, fly, and jump-jet around the battlefield! Mech combat is designed to use most of the familiar tactical rules and 5-foot squares you already use in your games, making mechs a feature you can as easily drop into a single encounter as you can build entire campaigns around them. And as you would expect, mechs represent a significant power boost, allowing PCs to take on far greater challenges than they might on their own—just what you’d expect from a system that lets you customize your mechs’ frames, limbs, armaments, power cores, and more!" [/QUOTE]
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In July Playtest Starfinder's Mechs and New Nanite-powered Class
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