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In our last session... some bits and bobs.
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<blockquote data-quote="NotAYakk" data-source="post: 7890015" data-attributes="member: 72555"><p>Give it a 1 minute casting time and a 1 day duration and slow down the healing, so the 7th level spell is always better. Like this:</p><p></p><p>You touch a creature to stimulate its natural healing ability. While under the effect of the spell, the creature regains 1d6 HP every hour. If cast on someone has a missing or otherwise damaged small body part, such as an eye, nose, finger, ear or tongue, the body part begins to regenerate over the day. A completely missing body part of that size can take 7 castings of this spell to completely recover, while one that is mostly intact would heal by the end of the day. If the missing body part is severed but otherwise intact, it can be held in place and make the regeneration occur in a single day.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7890015, member: 72555"] Give it a 1 minute casting time and a 1 day duration and slow down the healing, so the 7th level spell is always better. Like this: You touch a creature to stimulate its natural healing ability. While under the effect of the spell, the creature regains 1d6 HP every hour. If cast on someone has a missing or otherwise damaged small body part, such as an eye, nose, finger, ear or tongue, the body part begins to regenerate over the day. A completely missing body part of that size can take 7 castings of this spell to completely recover, while one that is mostly intact would heal by the end of the day. If the missing body part is severed but otherwise intact, it can be held in place and make the regeneration occur in a single day. [/QUOTE]
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