I generally enjoy DMing for characters that are under 10th level or so. I find that beyond that point that battles take forever and I can't keep the group from becoming disinterested during larger battles. I know that's probably my fault, but i don't have the time to devote to all the work that is involved with sustaining a champaign after that level. I think I once had a game last until 12th or 13th level, but since most of my players have families and other obligations we could only meet once or twice a month, and only for 4 hours or so at a time. At that level one large battle can last hours.
I find that from 3rd to 8th level is where the game is most enjoyable for me. I don't need to spend hours working on NPC's, tactics, and game mechanics, so I can devote more time to creating a good story.
As a player, and that's a rare occurance in D&D games, I would love to play in a high level game, but the story would have to be good. It would seem to me that at level 15+ there are only so many options for things that can challenge you that the game either has to transport you into other planes, or you are stuck in the old hat - "Save the world!" senario.
I find that from 3rd to 8th level is where the game is most enjoyable for me. I don't need to spend hours working on NPC's, tactics, and game mechanics, so I can devote more time to creating a good story.
As a player, and that's a rare occurance in D&D games, I would love to play in a high level game, but the story would have to be good. It would seem to me that at level 15+ there are only so many options for things that can challenge you that the game either has to transport you into other planes, or you are stuck in the old hat - "Save the world!" senario.