Echohawk
Shirokinukatsukami fan
(Fixes in bold)
CR 5; Drow Raider; drow; fighter 4; NE; Dungeon Master's Guide II; p. 71
CR 6; Cultist; human; cleric 3/rogue 3; NE; Dungeon Master's Guide II; p. 164
CR 10; Giant Slayer; human; barbarian 5/ranger 5; CG; Dungeon Master's Guide II; p. 165
CR 10; Martial Artist, Fighter; human; monk 5/fighter 5; LG, LN, or LE; Dungeon Master's Guide II; p. 167
CR 10; Martial Artist, Rogue; human; rogue 5/monk 5; LG, LN, or LE; Dungeon Master's Guide II; p. 167
CR 11; Arcane Mercenary; human; fighter 5/sorcerer 6; LN; Dungeon Master's Guide II; p. 162
CR 12; Bounty Hunter; human; ranger 3/rogue 4/assassin 5; LE, NE, or CE; Dungeon Master's Guide II; p. 163
CR 13; Tribal Shaman; human; barbarian 6/druid 7; Any; Dungeon Master's Guide II; p. 171
CR 14; Antipaladin; human; paladin 7/blackguard 7; LE, NE, or CE; Dungeon Master's Guide II; p. 161
CR 14; Mastermind; human; rogue 7/bard 7; N; Dungeon Master's Guide II; p. 170
CR 17; Undead Master; human; cleric 3/sorcerer 4/mystic theurge 10; LE; Dungeon Master's Guide II; p. 172
CR 18; Master Wizard, Conjurer; human; wizard 13/archmage 5; CN; Dungeon Master's Guide II; p. 169
CR 18; Master Wizard; human; wizard 13/archmage 5; CN; Dungeon Master's Guide II; p. 168
CR 20; High Priest; human; cleric 17/heirophant 3; LE; Dungeon Master's Guide II; p. 166
CR 5; Drow Raider; drow; fighter 4; NE; Dungeon Master's Guide II; p. 71
CR 6; Cultist; human; cleric 3/rogue 3; NE; Dungeon Master's Guide II; p. 164
CR 10; Giant Slayer; human; barbarian 5/ranger 5; CG; Dungeon Master's Guide II; p. 165
CR 10; Martial Artist, Fighter; human; monk 5/fighter 5; LG, LN, or LE; Dungeon Master's Guide II; p. 167
CR 10; Martial Artist, Rogue; human; rogue 5/monk 5; LG, LN, or LE; Dungeon Master's Guide II; p. 167
CR 11; Arcane Mercenary; human; fighter 5/sorcerer 6; LN; Dungeon Master's Guide II; p. 162
CR 12; Bounty Hunter; human; ranger 3/rogue 4/assassin 5; LE, NE, or CE; Dungeon Master's Guide II; p. 163
CR 13; Tribal Shaman; human; barbarian 6/druid 7; Any; Dungeon Master's Guide II; p. 171
CR 14; Antipaladin; human; paladin 7/blackguard 7; LE, NE, or CE; Dungeon Master's Guide II; p. 161
CR 14; Mastermind; human; rogue 7/bard 7; N; Dungeon Master's Guide II; p. 170
CR 17; Undead Master; human; cleric 3/sorcerer 4/mystic theurge 10; LE; Dungeon Master's Guide II; p. 172
CR 18; Master Wizard, Conjurer; human; wizard 13/archmage 5; CN; Dungeon Master's Guide II; p. 169
CR 18; Master Wizard; human; wizard 13/archmage 5; CN; Dungeon Master's Guide II; p. 168
CR 20; High Priest; human; cleric 17/heirophant 3; LE; Dungeon Master's Guide II; p. 166