Industrygothica's "Those Left Behind" [OOC]

While I am purchasing 4e, I have to if I want to make sure I can still freelance in a wide area, I'm cool with just staying 3.5, too.

Not only am I a hefty Pathfinder supporter (I subscribe to all Paizo's stuff, except the novels), I still have too many 3e things I like to fully switch (like Ptolus).

But, where the DM goes, so go I. ;)

Now on to figuring out other things...like my rolls.
 

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Oh, on a side note - If I do die or get NPCed, no worries, I ain't gonna split or anything. :D

I'll make a new PC and go from there.
 

Okay, I'm working on my next character and I'll have him up in the proper thread, ASAP.

Now I'm actually working on a couple concepts, so if anyone has any suggestions, I'm up for it.
 


Well, I'll be getting and playing 4e, so I'm not going to make any decisions on it until I've figured it out. Until I make such a decision, my votes will remain with 3.5. ESPECIALLY for ongoing campaigns. I hate edition shifting midstream.
 

No idea, really, as everything seems good to me right now.

A pure rogue is one of my ideas, as well as a fighter and a wizard, at this point.

I'm sorta leaning toward either a dwarf or half-orc for the first two and then either a human or elf for the wizard, but I'm honestly open to a lot of ideas.

I've played every core class, save for a Bard (not my cup of tea), at least once and I like them all.

Normally I play rogues, I'd say they count for a third to half my characters, with a mix of fighter and wizard to follow.

At the moment, I want to mix things as part what I want to play and part what the party needs.

Heck, it's tempting to do a dwarf or half-orc wizard, as odd as it'd seem. ;)
 

Did you remember post 243?
Charisma Checks versus DC 15 Chaos Effect. (1d20=5, 1d20=17, 1d20=10, 1d20=19, 1d20=3)

So, in order, flat d20 rolls, I failed one, made one, failed one, made one, and failed one.
If I remember correctly, after this you were at 2.3 minutes and 11 Wis..

Botched the first check - Charisma Checks vs. Chaos - Checks for First minute (1d20=1)

Charisma vs Chaos - the rest of the checks for the first minute. (1d20=11, 1d20=19, 1d20=18, 1d20=7, 1d20=12, 1d20=20, 1d20=8, 1d20=3, 1d20=10)

Okay, I'm at three minutes, thus far, and at 5 will...

Charisma vs. Chaos - Second Block of Ten (1d20=2, 1d20=14, 1d20=12, 1d20=18, 1d20=13, 1d20=11, 1d20=8, 1d20=8, 1d20=3, 1d20=6)

Okay, Friadoc makes another stable check at 4 minutes, but the fifth minute on is downhill.

He is at 0 Wisdom and gone.
By my math your hit the 1 wis mark at (1d20=2, 1d20=14, 1d20=12), which is after 5.3 minutes.. cuttting it close... Then you make the next save (1d20=18), putting you up to 6.3 minutes, and fail the one after that, dropping to 0 wis (Probably inside the temple)
SO DM, is'e dead or is 6.3 minutes enough time to shout "MEDIC!!"
(That is, unless Friadoc wants to be dead..)
 

Meaningless Suggestion

Friadoc said:
A pure rogue is one of my ideas, as well as a fighter and a wizard, at this point. I'm sorta leaning toward either a dwarf or half-orc for the first two and then either a human or elf for the wizard, but I'm honestly open to a lot of ideas.

Heck, it's tempting to do a dwarf or half-orc wizard, as odd as it'd seem. ;)
If wizards and rogues are your cup of tea, you might be better served by playing a Duskblade (PHII) than either of them. That class is high up on my list of characters to try.
 

It is totally up to IG, I'm cool with it, either way. I honestly thought it was six minutes from the first successful defense, not six minutes from the point of infection/affliction.

So, it's all good for me and up to IG.

As for classes, I need to check and see if I have the PHB II, as I've heard about the Duskblade, but never read about it.
 

Duskblade

Atually, Friadoc, now that I think about it and look more carefully at PHII, the Duskblade is more like a fighter than a rogue. No rogue-like skills, but good melee abilities, including 8-sided hit dice, and fighter progression in BAB. Not just a tremendous selection of spells, but at least they are spontaneous casters like sorcerers and bards.
 

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