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<blockquote data-quote="IndyPendant" data-source="post: 2239506" data-attributes="member: 8738"><p>((Hrm. It seems I've forgotten to describe the exits from the room you're all currently in. There are five doors, all shut, and one hallway that lead from this rather large room. In the northeast corner is an east-facing door. Near--but not right at--the southeast corner is another east-facing door; this is the door you all came through. At the southwest corner there are two doors; a south-facing door and a west-facing one. In the northwest corner a large room 'pushes' into the room you're in, causing your room to have a sort of ';<u>-</u>|' shape, with the break in the semicolon being the hallway, leading west. Accross from the northeast door is another door, that apparently opens west into whatever room is warping the shape of yours. Phew. Hope that's clear...))</p><p></p><p>Meepo tells some of the story in its broken common, but nowhere near all of it. Snuffling and whimpering every other word, it describes a raid the goblins made about a week ago, coming from "that way"--it points to the northeast door of this large room. During this raid, a great many goblins were killed, and a few "noble kobold bounders" as well. The kobolds were happy with the new goblin bodies, because they have been running a little low on meat just lately, but they burned their comrades' corpses in a great ritualistic bonfire about five days ago.</p><p></p><p>The most important, utterly heartbreaking (for it) tragedy though, is the fact that the goblins managed in the confusion of the fight to capture and flee with the "Great Wyrm" Calcryx, who was kept in the now-rent cage. In the course of the story, you learn that Meepo, as Keeper of the Dragon, apparently had great status within this strange kobold community. Though he won't come close to admitting it, by reading between the lines you can see that with the Dragon gone, Meepo's status has plummeted to zilch.</p><p></p><p>He insists he doesn't know anything about any other humans, but that Yusdrayl the Wise "sees all, knows all", and would be able to help you with your quest--for a price. That price, apparently, being rescuing Calcryx. He is eager and insistant that you all meet Yusdrayl, repeatedly pledging safe passage so long as you "make nice"--sending the occasional petulant glare at Kuma as he says this.</p><p></p><p>Lehko notices that the bench beside Meepo, draped in the green cloth, looks almost like some sort of altar. There are vials of green dye, a crude paintbrush, and four more small jade figurines, similar to the one he found in the fire, but much cleaner. Ydyr studies the cage in the middle of the south wall, noting that the gaping hole in it is almost perfectly sized for Terrek, looking as if something had battered its way out of the cage...</p><p></p><p>Besides the bonfire remains, bench, Meepo, and damaged cage, there is nothing else of interest that you can see in this room.</p></blockquote><p></p>
[QUOTE="IndyPendant, post: 2239506, member: 8738"] ((Hrm. It seems I've forgotten to describe the exits from the room you're all currently in. There are five doors, all shut, and one hallway that lead from this rather large room. In the northeast corner is an east-facing door. Near--but not right at--the southeast corner is another east-facing door; this is the door you all came through. At the southwest corner there are two doors; a south-facing door and a west-facing one. In the northwest corner a large room 'pushes' into the room you're in, causing your room to have a sort of ';[u]-[/u]|' shape, with the break in the semicolon being the hallway, leading west. Accross from the northeast door is another door, that apparently opens west into whatever room is warping the shape of yours. Phew. Hope that's clear...)) Meepo tells some of the story in its broken common, but nowhere near all of it. Snuffling and whimpering every other word, it describes a raid the goblins made about a week ago, coming from "that way"--it points to the northeast door of this large room. During this raid, a great many goblins were killed, and a few "noble kobold bounders" as well. The kobolds were happy with the new goblin bodies, because they have been running a little low on meat just lately, but they burned their comrades' corpses in a great ritualistic bonfire about five days ago. The most important, utterly heartbreaking (for it) tragedy though, is the fact that the goblins managed in the confusion of the fight to capture and flee with the "Great Wyrm" Calcryx, who was kept in the now-rent cage. In the course of the story, you learn that Meepo, as Keeper of the Dragon, apparently had great status within this strange kobold community. Though he won't come close to admitting it, by reading between the lines you can see that with the Dragon gone, Meepo's status has plummeted to zilch. He insists he doesn't know anything about any other humans, but that Yusdrayl the Wise "sees all, knows all", and would be able to help you with your quest--for a price. That price, apparently, being rescuing Calcryx. He is eager and insistant that you all meet Yusdrayl, repeatedly pledging safe passage so long as you "make nice"--sending the occasional petulant glare at Kuma as he says this. Lehko notices that the bench beside Meepo, draped in the green cloth, looks almost like some sort of altar. There are vials of green dye, a crude paintbrush, and four more small jade figurines, similar to the one he found in the fire, but much cleaner. Ydyr studies the cage in the middle of the south wall, noting that the gaping hole in it is almost perfectly sized for Terrek, looking as if something had battered its way out of the cage... Besides the bonfire remains, bench, Meepo, and damaged cage, there is nothing else of interest that you can see in this room. [/QUOTE]
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