MongooseMatt
First Post
Hi guys,
The Games Master's tome for Infernum, the Book of the Tormentor, is now out in your local stores.
The first book of Infernum covered everything players need to create their characters and served as an introduction to Infernum. The Book of the Tormentor, also written by Gareth Hanrahan, provides all the secrets of the setting for Games Masters to begin creating scenarios and campaigns set in Hell itself.
The History chapter gives you a complete run down of all the conflicts that have gone to shape Hell and the Infernum. From the rebellion of Lucifer, through the Age of Houses, the Great War and on to the Age of Upheaval, you are treated to a full explanation of the powers that be in Hell and the effect they have had through the millennia. This leads on to Infernography, which features the nine circles of the Infernum. Notable locations of each circle are covered, as well as the hazards of each circle, such as the Estates of the Lictat, Mount Zeberrok, the Chalice of Dust and many other places of nightmare you do not find in your standard roleplaying game. . .
Factions and Powers looks at the structure of power within Hell, the ranks of demonic nobles and the Nine Houses of Hell that rule over their own dominion. There are also lesser houses, mercenaries and independants that the players will no doubt fall of, such as the Priests of the Morningstar, Faustians, Cult of the Beast and even Free Cities.
The penultimate chapter is Adversaries, a bestiary of the demons and other creatures that prowl the Infernum. These range from Parasite-Demons and Angels to Biomechanoids and the nightmarish Brokenlanders.
Finally, the Campaigning chapter looks at the nature of Infernum and how Games Masters can best portray this setting - after all, the characters are in hell and all around them are demon and lakes of burning sulphur. Condemned souls are thrown in to the Pit, to be tortured and savaged by demons. Evil forces plot the downfall of all that is good and hopeful. This is the firey underworld, where the Dark Lords dwell.
Not your standard fantasy setting then. . .
Campaign themes and scenarios are addressed, giving the Games Master plenty of material to work with in creating his own vision of Hell, and are further supported by rules on creating various hazards, handing out rewards and actually _describing_ Hell.
Infernum 2: The Book of the Tormentor is priced at $29.95 and is available now at all good games stores and book shops.
The Games Master's tome for Infernum, the Book of the Tormentor, is now out in your local stores.
The first book of Infernum covered everything players need to create their characters and served as an introduction to Infernum. The Book of the Tormentor, also written by Gareth Hanrahan, provides all the secrets of the setting for Games Masters to begin creating scenarios and campaigns set in Hell itself.
The History chapter gives you a complete run down of all the conflicts that have gone to shape Hell and the Infernum. From the rebellion of Lucifer, through the Age of Houses, the Great War and on to the Age of Upheaval, you are treated to a full explanation of the powers that be in Hell and the effect they have had through the millennia. This leads on to Infernography, which features the nine circles of the Infernum. Notable locations of each circle are covered, as well as the hazards of each circle, such as the Estates of the Lictat, Mount Zeberrok, the Chalice of Dust and many other places of nightmare you do not find in your standard roleplaying game. . .
Factions and Powers looks at the structure of power within Hell, the ranks of demonic nobles and the Nine Houses of Hell that rule over their own dominion. There are also lesser houses, mercenaries and independants that the players will no doubt fall of, such as the Priests of the Morningstar, Faustians, Cult of the Beast and even Free Cities.
The penultimate chapter is Adversaries, a bestiary of the demons and other creatures that prowl the Infernum. These range from Parasite-Demons and Angels to Biomechanoids and the nightmarish Brokenlanders.
Finally, the Campaigning chapter looks at the nature of Infernum and how Games Masters can best portray this setting - after all, the characters are in hell and all around them are demon and lakes of burning sulphur. Condemned souls are thrown in to the Pit, to be tortured and savaged by demons. Evil forces plot the downfall of all that is good and hopeful. This is the firey underworld, where the Dark Lords dwell.
Not your standard fantasy setting then. . .
Campaign themes and scenarios are addressed, giving the Games Master plenty of material to work with in creating his own vision of Hell, and are further supported by rules on creating various hazards, handing out rewards and actually _describing_ Hell.
Infernum 2: The Book of the Tormentor is priced at $29.95 and is available now at all good games stores and book shops.


