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Initial D&D Next Releases Showing Up on Barnes & Noble Website
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<blockquote data-quote="delericho" data-source="post: 6272213" data-attributes="member: 22424"><p>There's considerably more DM-side material in the Pathfinder Core Rulebook that "a chapter on running a game" - all the material about Prestige Classes, magic items, awarding XP, building encounters/adventures/campaigns/settings, the planes, and so on is covered.</p><p></p><p>Now, you can certainly argue that very little of that material is required, and you can even argue that quite a lot of that material is actively undesirable (the 3e DMG was rightly criticised for it's pages of dungeon dressing - doors, walls, etc). But that's not the point - the point is that the equivalent material is there, and makes the PF Core Rulebook do double duty.</p><p></p><p>This means that the entry points for comparable games were:</p><p></p><p>3e: 3 books at $20 at launch, rising to 3 books at $30 on the second printing - total $90 (in 2000)</p><p></p><p>3.5e: 3 books at (IIRC) $35 - total $105 (in 2003). But note that I might be wrong about this one - they might have been $30 each.</p><p></p><p>4e: 3 books at $35 - total $105.</p><p></p><p>Pathfinder: Core Rulebook at $50, plus Bestiary at $40 - total $90.</p><p></p><p></p><p></p><p>Actually, me too - I find both the Pathfinder Core Rulebook and the Numenera hardback too large to be really useful. In both cases, I would prefer they split the material into more, smaller volumes. (And, actually, I really liked the format used in Essentials.)</p><p></p><p>Unfortunately, amongst other things, a $50 PHB implies that it will probably be comparable in size to either of those two books.</p><p></p><p></p><p></p><p>This is true. But as I noted up-thread, if you adjust the 3e, 3.5e or 4e books for inflation, that places them at ~$40 each. So if WotC are going to offer a core of 3 such books at $50 each (which is a BIG 'if', of course), then that's a very significant jump over the adjustment for inflation.</p><p></p><p>(On the other hand, maybe that $50 PHB is in fact <em>the game</em>, and everything else is optional. In which case 5e suddenly has a <em>very</em> appealing entry route.)</p></blockquote><p></p>
[QUOTE="delericho, post: 6272213, member: 22424"] There's considerably more DM-side material in the Pathfinder Core Rulebook that "a chapter on running a game" - all the material about Prestige Classes, magic items, awarding XP, building encounters/adventures/campaigns/settings, the planes, and so on is covered. Now, you can certainly argue that very little of that material is required, and you can even argue that quite a lot of that material is actively undesirable (the 3e DMG was rightly criticised for it's pages of dungeon dressing - doors, walls, etc). But that's not the point - the point is that the equivalent material is there, and makes the PF Core Rulebook do double duty. This means that the entry points for comparable games were: 3e: 3 books at $20 at launch, rising to 3 books at $30 on the second printing - total $90 (in 2000) 3.5e: 3 books at (IIRC) $35 - total $105 (in 2003). But note that I might be wrong about this one - they might have been $30 each. 4e: 3 books at $35 - total $105. Pathfinder: Core Rulebook at $50, plus Bestiary at $40 - total $90. Actually, me too - I find both the Pathfinder Core Rulebook and the Numenera hardback too large to be really useful. In both cases, I would prefer they split the material into more, smaller volumes. (And, actually, I really liked the format used in Essentials.) Unfortunately, amongst other things, a $50 PHB implies that it will probably be comparable in size to either of those two books. This is true. But as I noted up-thread, if you adjust the 3e, 3.5e or 4e books for inflation, that places them at ~$40 each. So if WotC are going to offer a core of 3 such books at $50 each (which is a BIG 'if', of course), then that's a very significant jump over the adjustment for inflation. (On the other hand, maybe that $50 PHB is in fact [i]the game[/i], and everything else is optional. In which case 5e suddenly has a [I]very[/I] appealing entry route.) [/QUOTE]
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