Initiative Cards

yeah, I've ordered some mini (7/8" dia) poker chips to use for effects, this is more for keeping track of when they end.
The hard part about duration tracking is effects that end on the turn of someone other than the target of the effect. Possibly assign each character his own chit color, so at the end of a character's turn go around and remove any markers with that chit color that weren't placed this turn. Or maybe: at the start of the turn, move any matching chits into an "ending" area. At the end of the turn, remove any ending chits.
 

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Nice layout (although I'd prefer to have all the defenses on the top row). How the heck is the filesize 47Mb?

I didn't optimize anything, and I should have. I'll work on it. I just generated the PDF files directly from Photoshop PSDs and they're a lot bigger than they need to be.
 


First post is updated, and I removed all the other versions. I moved AC/F/R/W/HP to the top row and figured out the optimization, the zipfile is just over a meg now. I also combined the SPD and INS boxes on the Creature card to give SPD more space, since it wasn't big enough and I don't think the INS box is needed for a Creature (?)

I think they're done. Really. Maybe.
 

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