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General Tabletop Discussion
*Pathfinder & Starfinder
Initiative - once/battle or every round?
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<blockquote data-quote="dcollins" data-source="post: 1542014" data-attributes="member: 876"><p>Now that we have a dissenter, I'll say this:</p><p></p><p>- Initiative once at the start of combat, for each individual (per 3rd Ed.) works very well: it speeds things up, I can keep an order list and just call the next name on it.</p><p></p><p>- Alternatively, initiative in each round, <em>for each party</em> (per 1st Ed.) is a pretty good alternative, too. Just one opposed die roll per round. One group gets to act in whatever order they decide or call -- and there's very little effective difference (within a round), since monsters usually have one init roll anyway, so the PCs are all in a batch between monster actions even in 3rd Ed. And it reduces the full predictability of once-ever initiative.</p><p></p><p>No way would I want initiative for each individual rolled every round, though.</p><p></p><p></p><p>Also, I'm on board with the occasional re-rolls at dramatic moments. However, it can't be arbitrary, there needs to be some important surprise or timing event to spawn it. Ex.: a trap door opens, a new attacker appears, competing ready actions create a race condition, etc.</p></blockquote><p></p>
[QUOTE="dcollins, post: 1542014, member: 876"] Now that we have a dissenter, I'll say this: - Initiative once at the start of combat, for each individual (per 3rd Ed.) works very well: it speeds things up, I can keep an order list and just call the next name on it. - Alternatively, initiative in each round, [i]for each party[/i] (per 1st Ed.) is a pretty good alternative, too. Just one opposed die roll per round. One group gets to act in whatever order they decide or call -- and there's very little effective difference (within a round), since monsters usually have one init roll anyway, so the PCs are all in a batch between monster actions even in 3rd Ed. And it reduces the full predictability of once-ever initiative. No way would I want initiative for each individual rolled every round, though. Also, I'm on board with the occasional re-rolls at dramatic moments. However, it can't be arbitrary, there needs to be some important surprise or timing event to spawn it. Ex.: a trap door opens, a new attacker appears, competing ready actions create a race condition, etc. [/QUOTE]
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Initiative - once/battle or every round?
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