I want to get rid of spell preparation. But for various reasons, I don't want to go to all spontaneous casters. I want to keep the "feel" of the prepared spell casters such as the wizard. And for me that "feel" is that they have many different spells available and mix it up encounter to encounter, while spontaneous casters such as sorcerers generally use the same spell over and over again.
So my idea is to have a fixed spell list for clerics and wizards and other prepared spellcasters. By "fixed", I mean that the character picks his list and cannot change it. Each spell in the list can be used once per day.
Of course, this is a drop in flexibility. What should I use as compensation? I was thinking of an extra spell per level per day.
So instead of a first level wizard knowing a bunch of spells and being able to cast 1+bonus first level spells from any he knew, the first level wizard would have 2+bonus spell slots that would be permanently chosen and could be used once/day each.
Also, at level up, I would allow one spell per level to be swapped out for another spell.
So my idea is to have a fixed spell list for clerics and wizards and other prepared spellcasters. By "fixed", I mean that the character picks his list and cannot change it. Each spell in the list can be used once per day.
Of course, this is a drop in flexibility. What should I use as compensation? I was thinking of an extra spell per level per day.
So instead of a first level wizard knowing a bunch of spells and being able to cast 1+bonus first level spells from any he knew, the first level wizard would have 2+bonus spell slots that would be permanently chosen and could be used once/day each.
Also, at level up, I would allow one spell per level to be swapped out for another spell.