OK I'm playing in a new campaign, and I'm desperately trying to figure out how to make a character concept work.
Its sort of a non min/max idea in a min/max party. Min/max ideas that allow me to stay true to my concept are much appreciated.
The character is Inquisitor Barnes. Cleric1/Psion1 Initial feats in Psycho analysis and Psychic Inquisitor. Human.
Cleric domains are set at Nobility and Trickery <cleric of Hera for campaign reasons> This is to place him as a member of the clergy, it'll be pure psion from this point on unless someone has a suggestion....
Stats
Str 11
Dex 15
Con 14
int 11
Wis 12
Chr 17
I plan to get the "Cop powers" asap, object reading, remote viewing, and what-not.
Ok all that being said here's the rub. Given I've used my two starting feats for non combat things, and I'll be devoting a lot of powers to non-combat, what are the really effcient combat powers I could take?
I've played lots of just about everything else, but never a Psion, and I've never seen a successful one.
Any hints from experienced psions?
Its sort of a non min/max idea in a min/max party. Min/max ideas that allow me to stay true to my concept are much appreciated.
The character is Inquisitor Barnes. Cleric1/Psion1 Initial feats in Psycho analysis and Psychic Inquisitor. Human.
Cleric domains are set at Nobility and Trickery <cleric of Hera for campaign reasons> This is to place him as a member of the clergy, it'll be pure psion from this point on unless someone has a suggestion....
Stats
Str 11
Dex 15
Con 14
int 11
Wis 12
Chr 17
I plan to get the "Cop powers" asap, object reading, remote viewing, and what-not.
Ok all that being said here's the rub. Given I've used my two starting feats for non combat things, and I'll be devoting a lot of powers to non-combat, what are the really effcient combat powers I could take?
I've played lots of just about everything else, but never a Psion, and I've never seen a successful one.
Any hints from experienced psions?