Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inquisitor - Your Experiences
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ramaster" data-source="post: 5836566" data-attributes="member: 6687585"><p>Crap! I read the first page and then wrote a text-wall!</p><p> </p><p>It is all meaningless now, since the game has already started, but I'll post it anyway because it's cool!</p><p></p><p>If you want to go melee, then probably the best races are Oakling (+2 Str/+2 Wis/ -2 Cha plus a bunch of top tier racial features and 2 kickass bonus feats, the one that increases damage with wooden weapons and the one that gives you reach, Mighty Oak), if they are allowed, or Half-Giant (+2 Str/+2 Wis/-2 Dex, the Dex penalty hurts a little bit, but you get powerful build, which compensates for the lack of martial weapon proficiencies a bit). </p><p> </p><p>In core, Dwarves are awesome too, and half-elf gives you prof. with any weapon (Helloooo great sword/bastard sword!).</p><p> </p><p>If you want to go ranged, on the other hand, Elves rock because you won't feel the con penalty too much, the DEX bump really helps get that 18 (even with 15 pointbuy) and +2 Int is basically +2 pointbuy. You could also go human and take the double archery feats, as someone else suggested, which is quite effective as well.</p><p> </p><p>For a melee oakling or half giant I would choose</p><p> </p><p>STR 16 +2</p><p>CON 12 </p><p>DEX 14 (12 if you are a half giant)</p><p>WIS 12 +2</p><p>INT 10</p><p>CHA 7 (5 if you are oakling)</p><p> </p><p>If you drop you Int to 7, you switch one of the 12 for another 14, which is sweet, but I can understand why some people don't want to play such dumb characters (I wouldn't play them either!).</p><p> </p><p>My dwarf would look something like this:</p><p> </p><p>STR 17</p><p>CON 12 +2 </p><p>DEX 12</p><p>WIS 12 +2</p><p>INT 10</p><p>CHA 7 -2</p><p> </p><p>If you drop you Int to 7, you switch one of the 12 for another 14, which is sweet, but I can understand why some people don't want to play such dumb characters (same advice!). 16 Battleaxe prof really helps here.</p><p>The biggest challenge you face is choosing you feat... The 0 BAB really closes the door to most relevant feats... might I suggest... Heavy armor Proficiency? </p><p> </p><p>I you want to multiclass into a class that gives you heavy armor prof, I suggest doing it at level 1, as someone else suggested. That way you would also get the good bab that lets you pick the good feats. The Step up chain is brutal, but weapon focus gives you the edge you need at the begging.</p><p></p><p>The ranged elf looks like this</p><p>STR 14</p><p>CON 13 -2 </p><p>DEX 16 +2</p><p>WIS 14 </p><p>INT 7 +2</p><p>CHA 7</p><p> </p><p>If you have a problem with the int score, drop STR to 12, otherwise you are good to go. Point Blank shot is the way to go here. Just tell your friends to take the 5-foot step to get away from the enemy AFTER they have attacked!</p></blockquote><p></p>
[QUOTE="Ramaster, post: 5836566, member: 6687585"] Crap! I read the first page and then wrote a text-wall! It is all meaningless now, since the game has already started, but I'll post it anyway because it's cool! If you want to go melee, then probably the best races are Oakling (+2 Str/+2 Wis/ -2 Cha plus a bunch of top tier racial features and 2 kickass bonus feats, the one that increases damage with wooden weapons and the one that gives you reach, Mighty Oak), if they are allowed, or Half-Giant (+2 Str/+2 Wis/-2 Dex, the Dex penalty hurts a little bit, but you get powerful build, which compensates for the lack of martial weapon proficiencies a bit). In core, Dwarves are awesome too, and half-elf gives you prof. with any weapon (Helloooo great sword/bastard sword!). If you want to go ranged, on the other hand, Elves rock because you won't feel the con penalty too much, the DEX bump really helps get that 18 (even with 15 pointbuy) and +2 Int is basically +2 pointbuy. You could also go human and take the double archery feats, as someone else suggested, which is quite effective as well. For a melee oakling or half giant I would choose STR 16 +2 CON 12 DEX 14 (12 if you are a half giant) WIS 12 +2 INT 10 CHA 7 (5 if you are oakling) If you drop you Int to 7, you switch one of the 12 for another 14, which is sweet, but I can understand why some people don't want to play such dumb characters (I wouldn't play them either!). My dwarf would look something like this: STR 17 CON 12 +2 DEX 12 WIS 12 +2 INT 10 CHA 7 -2 If you drop you Int to 7, you switch one of the 12 for another 14, which is sweet, but I can understand why some people don't want to play such dumb characters (same advice!). 16 Battleaxe prof really helps here. The biggest challenge you face is choosing you feat... The 0 BAB really closes the door to most relevant feats... might I suggest... Heavy armor Proficiency? I you want to multiclass into a class that gives you heavy armor prof, I suggest doing it at level 1, as someone else suggested. That way you would also get the good bab that lets you pick the good feats. The Step up chain is brutal, but weapon focus gives you the edge you need at the begging. The ranged elf looks like this STR 14 CON 13 -2 DEX 16 +2 WIS 14 INT 7 +2 CHA 7 If you have a problem with the int score, drop STR to 12, otherwise you are good to go. Point Blank shot is the way to go here. Just tell your friends to take the 5-foot step to get away from the enemy AFTER they have attacked! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inquisitor - Your Experiences
Top