Insight's "The Isle of Dread" - Chapter One


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Adam of Brightcastle

Adam's skill is no match for the others, but he moves surprisingly silent for a paladin.

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[sblock=Character Sheet]
Adam of Brightcastle
Perception: 19 Insight: 13 Normal Vision
AC 25 Fortitude 21 Reflex 20 Will 20
Initiative: +4
Hit Points: 56 / 56 Bloodied: 28
Temporary Hit Points: 0
Resist: 1 all
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.0
Healing Surge: 11 Surges per day: 14 / 14
At-Will Powers: Valiant Strike, Ardent Strike, Strike of Hope
Encounter Powers: Holy Smite, Righteous Shield, Shield of Discipline
Daily Powers: Restore Vitality, Call Celestial Steed 1/2, Arc of Vengeance

Condition:
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COMBAT WITH THE GUARDS
The heroes attempt to whisk Rory Barbarossa out of the Veiled Society compound.

*** The second round of combat continues ***

OOC: Initiative Order
23: Astra - COMPLETED -
20: Adam - COMPLETED -
18: Skaros - Pending Std Action -
17: Ogre
16: Geirgrim
11: Vrashek
11: Guards
7: Questor
6: Rory Barbarossa


ASTRA
Astra is pressing forward, content to allow the captain to follow, since the room behind appears secure. She does attempt stealth.
OOC: Astra moves to the stairs and then halfway down the stairs with a Stealth check - 2 move actions.


ADAM
Adam's skill is no match for the others, but he moves surprisingly silent for a paladin.
OOC: Adam moves to the stairs and then halfway down the stairs with a Stealth check - 2 move actions.


When Astra and Adam descend the stairs, they spot, in the room at the foot of the stairs, a large OGRE, wearing a steel pot helm and chain mail hauberk, grabbing a HALBERD, and facing the door...

There are 4 other guards in the room as well, but they do not merit the attention the ogre deserves.

[MENTION=4936]Shayuri[/MENTION], [MENTION=59043]Walking Dad[/MENTION]
OOC: IMPORTANT - You can choose to spend action points to attack the ogre, attack the guards, or do something else.


SKAROS
Skaros opens the door wide, waiting for the others.
OOC: Move action to get to the door and open it.


Skaros sees, in a large room beyond the door, a stout OGRE, wearing chain mail and wielding a halberd, facing the open door! The warlock sees a group of guards behind the ogre, but the big lug definitely blocks Skaros' view of them!

[MENTION=36973]stonegod[/MENTION]
OOC: Skaros can attempt an action if he wants, since he still has a standard action to use this round.
 
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Gods help us if the others are far behind, Astra thinks, but the thought isn't thick with the dread of mortality it might be. Every hunter knows that they too are hunted...you either reach some kind of peace with it, or the weight of those soft footfalls behind you will drive you mad.

Even so, the rush of adrenalin washes out distracting sounds, and colors fade save for those of the ogre. It stands out in her vision with uncanny clarity...the wartlike-knobs in its thick hide, and the tarnished grey loops of each chain link in its hauberk.

Yes. She knew how to hurt ogres.

In that instant when time seemed to slow, the elf drew back an arrow...a slim but strong shaft of yew; tipped with elfwrought steel and fletched with black raven's feathers in honor of the mistress of death that it sought to bring...aimed for just a moment, and let fly.

The arrow flew precisely on the path chosen, striking a tiny rip in its chainmail directly over one of the few places an ogre's important organs lay fairly close to the skin. The results were, Astra judged distantly, satisfactory.

(OOC - Result of attack: Critical hit for 57 damage!)
 
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OOC: How far away is the ogre/dudes (i need to know if they are w/in a close blast 3 or not).

OOC: I really should do a map for this. For now, assume the ogre is within 3 squares of the door where Skaros is standing and the guards are behind him, so 5 squares away (they are at the far wall). This isn't a terribly large building.
 

COMBAT WITH THE GUARDS
The heroes attempt to whisk Rory Barbarossa out of the Veiled Society compound.

*** The second round of combat continues ***

OOC: Initiative Order
23: Astra - COMPLETED (Spent Action Point) -
20: Adam - Completed Pending Action Point -
18: Skaros - Pending Std Action -
17: Ogre
16: Geirgrim
11: Vrashek
11: Guards
7: Questor
6: Rory Barbarossa


ASTRA
Gods help us if the others are far behind, Astra thinks, but the thought isn't thick with the dread of mortality it might be. Every hunter knows that they too are hunted...you either reach some kind of peace with it, or the weight of those soft footfalls behind you will drive you mad.

Even so, the rush of adrenalin washes out distracting sounds, and colors fade save for those of the ogre. It stands out in her vision with uncanny clarity...the wartlike-knobs in its thick hide, and the tarnished grey loops of each chain link in its hauberk.

Yes. She knew how to hurt ogres.

In that instant when time seemed to slow, the elf drew back an arrow...a slim but strong shaft of yew; tipped with elfwrought steel and fletched with black raven's feathers in honor of the mistress of death that it sought to bring...aimed for just a moment, and let fly.

The arrow flew precisely on the path chosen, striking a tiny rip in its chainmail directly over one of the few places an ogre's important organs lay fairly close to the skin. The results were, Astra judged distantly, satisfactory.

(OOC - Result of attack: Critical hit for 57 damage!)

OOC: Astra has spent her action point and used Sure Shot and crit the Ogre for 57 damage.


[MENTION=59043]Walking Dad[/MENTION] - Need to know if Adam is going to spend an action point or if his round of actions is completed.
[MENTION=36973]stonegod[/MENTION] - Need to know if Skaros is going to make an attack or otherwise use his standard action.

OGRE is up next.
 

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