Imagine having to devise a way to combat an intangible ghost or a foe that can turn into a wispy cloud of gas. Well, no special tactics required in D&D now. Just swing away and deal half damage.
This is the case with intangible creatures, swarms of bugs, oozes, and many other creatures. It's not even limited to damage-dealing; you can knock an ooze or swarm prone just like anything else. The notion that everything has to be affected by everything seems a bit of overkill IMO.
4e has its share of goodness, but this is just something that I"m not comfortable with. Anyone got any (constructive) points of view on this?
This is the case with intangible creatures, swarms of bugs, oozes, and many other creatures. It's not even limited to damage-dealing; you can knock an ooze or swarm prone just like anything else. The notion that everything has to be affected by everything seems a bit of overkill IMO.
4e has its share of goodness, but this is just something that I"m not comfortable with. Anyone got any (constructive) points of view on this?