snickersnax
Explorer
Anyone have any interesting monster tactics. I'll start with a couple
1) Goblins: Horde Tactics: Because goblins can disengage as a bonus action they can partial move, attack, disengage, and finish their move away from their victim(s) This allow huge numbers of goblins to attack small numbers of enemies for deadly effect without suffering OA. A 20' radius ring of 24 goblins can all attack a single enemy standing in the center in the same round. In their lair, small gated tunnels leading into a room of trapped enemies can be even more deadly because the goblins can retreat to full cover between attacks and PCs will not be able to follow or attack them back.
2)Bugbears: Bugbear Blanket Party: Usually a group of 4-6 bugbears for a single target. Attacking from surprise, the first bugbear throws a blanket (like a net , so successful attack means the victim is restrained and blind), the remaining 3-5 bugbears attack with advantage with brute and surprise attack. Repeat on the second round if necessary with no surprise.
1) Goblins: Horde Tactics: Because goblins can disengage as a bonus action they can partial move, attack, disengage, and finish their move away from their victim(s) This allow huge numbers of goblins to attack small numbers of enemies for deadly effect without suffering OA. A 20' radius ring of 24 goblins can all attack a single enemy standing in the center in the same round. In their lair, small gated tunnels leading into a room of trapped enemies can be even more deadly because the goblins can retreat to full cover between attacks and PCs will not be able to follow or attack them back.
2)Bugbears: Bugbear Blanket Party: Usually a group of 4-6 bugbears for a single target. Attacking from surprise, the first bugbear throws a blanket (like a net , so successful attack means the victim is restrained and blind), the remaining 3-5 bugbears attack with advantage with brute and surprise attack. Repeat on the second round if necessary with no surprise.