The Shaman
First Post
I updated the sheet with some more background and re-arranged a couple of skills. I'm almost there...
Hopefully we'll see some more characters soon.
EDIT: More questions -
1. Do you want us to select Allegiances?
2. How do you want us to handle APs?
3. Do you want us to use an on-line dice roller? If so, do you have a preference?
4. Max HP for first level, then roll for rest?
That answers one question for me - are the Super Colt stats in Weapons Locker? Can he get a shotgun through the Bureau as well?Committed Hero said:Rrrico, suave.
Looks great to me - remember he has an FBI-issued sidearm before you buy more.
Already done - planted an opportunity for you to use him for setting hooks as well, if you like.Committed Hero said:You can decide who your professor contact is now, or you can surprise me during play. I would just be interested too know what field, etc - that sort of thing. He's basically a plot device if you need one.
I'm fine with investigatory scenarios - that's one of the things that pulled me toward a Charismatic hero instead of a meatstick. Surprise me, indulge yourself - Special Agent Garces is on the case.Committed Hero said:Also, tell me what you want out of this game! I have the first few story ideas hashed out, but I want to make sure it remains interesting and you do things that you think are cool. That tends to ease some of the frustrations of a conspiracy-type setting where there's lots of investigation and you may not feel you are progressing anywhere.
Hopefully we'll see some more characters soon.
EDIT: More questions -
1. Do you want us to select Allegiances?
2. How do you want us to handle APs?
3. Do you want us to use an on-line dice roller? If so, do you have a preference?
4. Max HP for first level, then roll for rest?
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