diaglo
Adventurer
Joshua Dyal said:I'd like to see that. In my experience, the myth of hours and hours of prep time is just that--a myth. Either that or inefficent use of time.
it isn't a myth.
heck, i do it for OD&D.
Joshua Dyal said:I'd like to see that. In my experience, the myth of hours and hours of prep time is just that--a myth. Either that or inefficent use of time.
der_kluge said:Well, not very often, admittedly, but if you're playing in a high level 3rd edition campaign, the GM has to spend a lot of time if he's statting out lots of high level spellcasters as opponents. 3rd edition becomes an exponential amount of work the higher the level becomes, unless the game is just completely fluff/story driven.
My last campaign ended at 15th level, and it was heavy combat, with lots of creatures like necromancers and Slaad, some with multiple templates. I had sheets and sheets of monsters statistics, most of whom had inate spellcasting abilities, different levels of immunity like lightning, fire, etc damage reduction, and other things. Combats took an excessive amount of time. It drove me insane. All kinds of "fuzzy" rules came up all the time.
- Is a Slaad big enough to fit inside of an Otiluke's Resilient Sphere?
- Can I dimension Door into an anti-life shell?
- Do mirror images work in the dark?
- how much damage does a large shield, shield bash incur? What are the bonuses to hit?
ad nauseum. After that campaign, I decided that I never wanted to run a high level 3rd edition game again.
Is this a fully stat-ed NPC?Psion said:18th level cleric
Assume wis 15+4 advancements = 19 = +4 wis bonus
0: 6
1-3: 6+1
4: 5+1
5-6: 4+1
7-8: 3+1
9: 2+1
Domains: Sun, Knowledge
Domain spells: 1 - Detect Secret Doors; 2 - Detect Thoughts; 3 - Searing Light; 4 - Divination; 5 - True Seeing; 6 - Find the Path; 7 - Sunbeam; 8 - Sunburst; 9 - Prismatic Sphere.
Spells prepared: 0 - Create Water, Detect Magic, Detect Poison, Light (x2), Read Magic;1 -Command, Comprehend Languages, Entropic Shield, Protection from Evil, Remove Fear, Shield of Faith; 2 - Bull's Strenght, Bear's Endurance, Owl's Wisdom, Hold PErson, Shatter, Shield Other; 3 - Continual Flame, Invisibility Purge, Magic Circle against Evil, Protection from Energy (x2), Remove Curse; 4 - Death Ward, Dimentiuonal Anchor, Freedom of Movement, Divine Power, Restoration; 5 - Break Enchantment, Flame Strike, Scrying, Spell Resitance; 6 - Greater Dispel Magic, Harm, Heal, Wind Walk; 7 - Holy Word, Regenerate, Summon Monster VII; 8 - Holy Aura, Fire Storm, Summon Monster VIII; 9 - Miracle, True Resurrection.
If I knew how strong or weak the magic provided would be, I might pick magic vestement instead at 3rd level.
Done.
Psion said:Such arguments firmed up my philosophy that it is not the job of the players to support the game, but vice versa. If your players don't enjoy a game, that is not a slight to the players. You can't obligate the players to fit the game, much less judge them.
18 minutes -- a little on the long(er than I claimed) side, but that's using the SRD and posting the results here. Presumably you could shave a little off that with a good pre-printed character sheet and your PHB in hand.Psion said:18th level cleric
Done.
der_kluge said:My last campaign ended at 15th level, and it was heavy combat, with lots of creatures like necromancers and Slaad, some with multiple templates. I had sheets and sheets of monsters statistics, most of whom had inate spellcasting abilities, different levels of immunity like lightning, fire, etc damage reduction, and other things. Combats took an excessive amount of time. It drove me insane. All kinds of "fuzzy" rules came up all the time.
- Is a Slaad big enough to fit inside of an Otiluke's Resilient Sphere?
- Can I dimension Door into an anti-life shell?
- Do mirror images work in the dark?
- how much damage does a large shield, shield bash incur? What are the bonuses to hit?
Psion said:9:44 - 10:02. 18 minutes. Longer than I expected, but not unreasonable, I think. It would have gone quicker if I had a sheet and just ticked off the spells I wanted -- which I think you would want for a tournament style character sheet.