JohnSnow
Hero
Y'know, this thread is really entertaing when one just reads without posting (which I've been doing for about the last 2 pages - or since last night. :\
There are?!?
Where?
No...I'm really curious. Where? For example, what is the "pick lock" TN for a good-quality lock? Cuz all I found in my C&C book was a handwavey "add X based on whether you feel a task is difficult, challenging, heroic or nearly impossible." Followed (or possibly preceded) by the comment about "level-appropriate challenges."
The former, of course, is also in D&D (3.5 PHB, p. 64). But D&D then goes on to suggest one or two (maybe a few more...
) examples that MIGHT be considered to suggest the types of tasks that hit those handwaved difficulty levels. If that guidance is not in C&C, then where is the novice CK supposed to find it? And if that guidance will be in the Castle Keeper's Guide, then the game isn't yet complete.
On another topic...
*chuckle* That's gotta go into a sig somewhere...
So how do you feel about reading High Gygaxian? (the language in which Gary writes rulebooks).
scadgrad said:And the GM/CK/DM isn't just "making stuff up." There are standards by which those TNs can be easily arrived at.
There are?!?
Where?
No...I'm really curious. Where? For example, what is the "pick lock" TN for a good-quality lock? Cuz all I found in my C&C book was a handwavey "add X based on whether you feel a task is difficult, challenging, heroic or nearly impossible." Followed (or possibly preceded) by the comment about "level-appropriate challenges."
The former, of course, is also in D&D (3.5 PHB, p. 64). But D&D then goes on to suggest one or two (maybe a few more...

On another topic...
Remathilis said:(Gygax was a master poet and designer, but had the organizational skills of a butterfly on crystal meth).
*chuckle* That's gotta go into a sig somewhere...
So how do you feel about reading High Gygaxian? (the language in which Gary writes rulebooks).