However DDI numbers have not dropped, instead they actually increased from 42k to 45k
Yup, if a book like CC: Heroes of Sword and Spell was going to be AT BEST a marginal success and probably had a pretty high risk of being a money loser then it seems MUCH smarter to just turn it into DDI content and keep getting people in there. I mean even at a few bucks a month it doesn't take long to make more off that than off a book that might barely make a profit at all and doesn't provide any kind of strategic benefit.
Let's hope they had.However if they still had a larger-than-normal cancelling this past fall o.
Ironically true, and here we are, one of the very forums that goes into spasms!... And they learned a long time ago that anything that is announced ahead of time is treated by the public like a stone monument than cannot be changed, because if it is then they go apoplectic. ...
It really wouldn't surprise me at all if they start to differentiate levels of DDI either. I know other people have speculated on that too. If ALL your content is going on there pretty much then it would make sense to say have a "Dungeon Master" level subscription that gives access to stuff most players aren't going to care about or need and a cheaper player account.
While differentiated levels makes a lot of sense, I'm skeptical that the distinction will be "player" versus "Dungeon Master." The hardest part of D&D has always been finding someone to run the game; players just have to show up, but DMing takes a serious time and energy commitment, and not a little skill. Given that, does it really make sense to put another barrier in the way of someone who wants to step behind the screen?
Given the oncoming online desktop, that really makes sense.It really wouldn't surprise me at all if they start to differentiate levels of DDI either. I know other people have speculated on that too. If ALL your content is going on there pretty much then it would make sense to say have a "Dungeon Master" level subscription that gives access to stuff most players aren't going to care about or need and a cheaper player account. On top of which some sort of free intro level seems like it would be logical. That or they'll have to consider 'pay as you go' for some stuff. I suppose the two could easily work together. It hardly seems likely they WON'T experiment with that kind of thing at some point.