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Interview with D&D VP Jess Lanzillo on Comicbook.com
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<blockquote data-quote="SlyFlourish" data-source="post: 9433918" data-attributes="member: 54840"><p>Sure! As long as that ecosystem is D&D Beyond.</p><p></p><p>I think part of the problem is that executives deeply inside WOTC don't see any world <em>outside</em> of WOTC. They think its whole and inclusive as long as everyone is inside. I saw this when Dan Rawson, at the community summit, truly thought it was a huge benefit to the whole community to let other publishers on D&D Beyond. Many in the hobby think so as well without recognizing that adding more material from other publishers to D&D Beyond strengthens D&D Beyond as well. It <em>further</em> silos content on one website.</p><p></p><p>I think Lanzillo is thinking the same thing. It isn't about supporting online play overall – it's about supporting online play specifically on D&D Beyond.</p><p></p><p>Now the good news is that it looks like they <em>are</em> releasing D&D 2024 on multiple platforms – at least two downloadable platforms – so it doesn't matter too much if they're focused on their own. You can still get it elsewhere.</p><p></p><p>Same with the 5.1 and 5.2 SRD. Anyone that wants to can make D&D 2024 compatible tools without needing a license or permission. It won't have all the stuff but it can have enough stuff to work.</p><p></p><p>Regardless of the interview, or the Chris Cocks one from Bloomberg the day before, there are lots of safety nets here:</p><p></p><p>1. We have the physical books.</p><p>2. We have the 5.1 SRD in multiple languages in the CC.</p><p>3. We have lots of digital tools to choose from.</p><p>4. We have lots of older versions of D&D and lots of other RPGs we can enjoy.</p><p></p><p>That's a big advantage other forms of this type of entertainment don't have.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9433918, member: 54840"] Sure! As long as that ecosystem is D&D Beyond. I think part of the problem is that executives deeply inside WOTC don't see any world [I]outside[/I] of WOTC. They think its whole and inclusive as long as everyone is inside. I saw this when Dan Rawson, at the community summit, truly thought it was a huge benefit to the whole community to let other publishers on D&D Beyond. Many in the hobby think so as well without recognizing that adding more material from other publishers to D&D Beyond strengthens D&D Beyond as well. It [I]further[/I] silos content on one website. I think Lanzillo is thinking the same thing. It isn't about supporting online play overall – it's about supporting online play specifically on D&D Beyond. Now the good news is that it looks like they [I]are[/I] releasing D&D 2024 on multiple platforms – at least two downloadable platforms – so it doesn't matter too much if they're focused on their own. You can still get it elsewhere. Same with the 5.1 and 5.2 SRD. Anyone that wants to can make D&D 2024 compatible tools without needing a license or permission. It won't have all the stuff but it can have enough stuff to work. Regardless of the interview, or the Chris Cocks one from Bloomberg the day before, there are lots of safety nets here: 1. We have the physical books. 2. We have the 5.1 SRD in multiple languages in the CC. 3. We have lots of digital tools to choose from. 4. We have lots of older versions of D&D and lots of other RPGs we can enjoy. That's a big advantage other forms of this type of entertainment don't have. [/QUOTE]
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