Interview with d20 writer - me!

Napftor said:
Did I bomb or offer some useful insight? Thanks!
My only critique would be that you overused a lot of acronyms. There is no reason to write DMG in such an article. Ever. Instead of "GM (game master)", better to just say "Game Master" or "Game Master (usually abbreviated GM)" if you have to. In the question where she compared it to writing for a TV drama, you should have continued her analogy. Instead that answer has even more RPG jargon.

But, don't worry about it. It's an internet site. Anyone who reads it who was dissatified with your explanation will just look up RPGs on Google. (And I am being a bit hypercritical. Don't take my comments the wrong way. You did good.)
 

log in or register to remove this ad


Time travel

Well, I don't want to say overly much about the time travel book. While there's no contract or NDA, there is an interested publisher. What I've set out to do is provide a toolbox of time-related goodies. With luck, you can use the book to effectively game across the genres--in D&D, d20Modern, and a sci-fi setting. There's a massive amount of OGC going into this from many publishers (Malhavoc, FFG, Atlas, Necromancer Games, Bastion, and Second World Simulations so far!).

There are the customary tips on how you can (and why you should) use time travel in your campaign as well as how to make the PCs mechanically compatible with the setting they're "shifting" to (if the DM is planning an extensive stay away from the setting the characters belong to!). A discussion of alternate realities and how one can get to them is looked at (the Continuum has islands called "Havens" where junctions lead from one reality to another--some Havens are devoid of life while others sport entire communities). And let's not forget the nasty problem of paradoxes. A quick yet efficient way of dealing with these troublesome effects is laid out.

A boatload of spells, feats, magic items (some new, some OGC), and a couple prestige classes naturally show up. And to give the PCs something to encounter, several monsters, societies and personalities involved with time travel are included.

Hope that whets your appetite! Wish me luck because it's only about half-way completed. :eek:
 




Congrats on the article! Now get back to work on that time travel book so you're adoring public can reap their gratuitous favors upon you for writing it.... ;)
 


Thanks everyone for the support. I didn't realize my little time travel remark in the interview would spur such interest!

And Ghostwind: Right away, sir! :)
 

Remove ads

Top