Into the Black: Open Call


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Coming from the opposite end of the spectrum.

Didn't Monsters of the Endless Dark do a good job of this sort of environment already? And the Dungeoncraft book by Fantasy Flight Games? And the upcoming Underdark by Goodman Games?

Just curious as to what's going to set the monsters of this book off as opposed to those found in the other collections mentioned.
 

Hmm. You seem to be asking (in a thinly veiled way) why we're even bothering to do a book like this, since there's one out similar in theme and another on the way.

The answer is that I think there's plenty of room in industry for different viewpoints. I believe that players and DMs are prone to use bits of pieces of material from a number of sources as they strive to create unique characters and worlds.

Good source material is in high demand, and I like to continue to believe that Bastion is producing great source material for use by both DMs and players. Our "Into the..." series isn't based on another manufacturer's product line. It's our interpretation and application of the rules and knowledge.
 

Sorry. Didn't mean to do a thin anything.

What I'm trying to say, is what's going to make this different than a standard monster book outside of the theme of underdark monsters? The Wanderer's Guild bit seems to work well for the Endless Dark and upcoming Boundless Blue but the last all monster book, Minions/Rebirth, was pretty much just a monster collection.

There seemed to be some 'thinly veiled' mention of "Designers should understand that this is more than “just” a monster manual, and that your submissions will be reworked to match the format of the rest of the book. Our goal is to craft a unique environmental book that includes cool monsters, but we’ll be presenting the material in a different manner (which is not detailed on the template below). If you have any other questions, please contact Jim Butler." so I was trying to find out what excatly that meant.
 

Into the Green (and our upcoming Into the Black) are more than just monster books. While there are some monsters within their pages, these books are designed as sourcebooks and references for the various terrain types.

Players will want them so they can understand the sorts of challenges they should expect to face while within the environments (and what skills, supplies, and other materials they might want to bring). DMs will want the book for the same reasons, though there will also be things like random encounter tables, weather charts, monsters, and other challenges just for them.

I hope this helps... ;-)
 

What I'm trying to say, is what's going to make this different than a standard monster book outside of the theme of underdark monsters? ...

If you have any other questions, please contact Jim Butler." so I was trying to find out what excatly that meant.

Covering the same ground is hardly a new thing in this industry. For example:

Rules for ships/oceanfaring/combat: The Seafarer's Handbook, Broadsides, Seas of Blood.
Warcraft: Fields of Blood, Cry Havoc, The Open Mass Combat System.
Monsters: CC1, CC2, Monsternomicon, Minions: Fearsom Foes, Legions of Hell, Armies of the Abyss, Liber Bestarius.
Magic: Book of Eldritch Might I,II, & III, Spells and Spellcraft, Relics & Rituals I & II, Spells & Magic.
Scifi Spacecraft Rules: Dragonstar, Blood and Space.
Dungeons: Dungeons, Dungeoncraft, Into the Black.

To be completely honest, the only thing in my entire collection other than campaign setting material that seems completely original is Gary Gygax's Necropolis because it's an entire adventure that takes up a whole hardback book, and it gives us a great deal of material on an Egyptian type setting. What I find the most amusing about this is that regardless of how original it may be in relation to the rest of the D20 products, the material itself is more than 10 years old. I have the originals.

The precedent for this type of thing was set in the early days of D20. Personally I'll buy monster books until the Illithids come home as long as they keep making them and they keep being good. I'll also buy multiple books on other topics if I can get them to both work in my game and they both have something useful to contribute.
 

Jim Butler said:
DMs will want the book for the same reasons, though there will also be things like random encounter tables, weather charts, monsters, and other challenges just for them.

I hope this helps... ;-)

Yes it does. This is something that can now be added to those monsters from the other books and increases their usefulness in turn.

Sounds good. Any previews planned?
 


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