Intrigue In Candara


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"Eldritter," corrects Abesh. "Right?" he asks for confirmation, turning to Gustaf.

edit: This is Thomas. Forgot to log out of the damned Star Wars Iconic Sreen name.
 
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Ariel has traded in her usual attire, which are lacy dress-type things, for some riding leathers and boots. "You didn't think I would ride side saddle did you? I may be a lady, but, oh hell, who are we kidding?" she laughs.
 

Vor'en Kurn said:
"Eldritter," corrects Abesh. "Right?" he asks for confirmation, turning to Gustaf.
"Yes, the Edilritter. A little mispronounced, but you know the word. Well, Hopefully that idiot merchant will deliver my map to me soon. It's a simple matter of drawing a straight line between Candara and the Empire, and then taking a route that avoids that straight line at all cost, to avoid the army that is... We can't confront them outright, though I doubt the casual soldier could do anything while I have this blade..."

Grabs the hilt, admires the grip of his family blade.
 

You gather in front of the temple, with all your stuff includind the map, a spyglass, and Will (Who has, to his great releif, recovered his horse.. which seems to be a little worse for the wear but still alive.) Will seems happier to see the horse than he has been since you met him, and begins whispering soothingly into its ear.

Tal recognizes that this horse is a magical beast, and is Will's familiar.

Assuming you're all heading on your way :

You journey through candaran lands for a few days as you approach the border, stoping in out of the way camps each night. As you close on the border, however, you skirt past several enemy camps. The desire to strike a blow against them is great, but you all know the importance of your mission will not allow for such things. You also now know that most of them are good people, doing this only because they have been manipulated by the beast that has overtaken their land.

A day into their land, it is getting harder to avoid the patrols. As you are camped on the 6th day, travelling through a heavily wooded area (I'm assuming you post watches), the second watch of the night hears a scraping nearby, and then you are all awakened by a horrible scream in the darkness.
 

Auld bolts awake, having memorized combat spells once they reached the wilderness.

He quickly casts True Strike on himself, and peers out into the darkness, making sure Finn is awake as well.
 




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