The emporer sighs and pets spook. "The Mac Morns... it has been prophesied that only those in league with clan Mac Morn could restore peace to the empire... that is why it had me search down and destroy them all, so that they couldn't turn against me. It is also what gave me the strength to come here... Finding out that the youngest had survived. I no longer possess the magics required to find him, but perhaps with you helping, we can gather him and stop this madness once and for all."
He glances over at Auld "I don't blame you for not trusting me, lad. Not after what I've done, but if reading my mind will help, it is an open book. As you can see, I am telling the truth."
Auld easily gets into the Emporers mind, and according to all the thoughts he can read, the Emporer is convinced that he's telling the truth. You also realize that he isn't quite as mentally powerful as he is rumored to be... not even close, in fact. Had he tried to shield himself you still could have broken in. It seems most unusual coming from the person who was the most powerful wizard in a nation of wizards.
While the Emporer speaks, Thomas looks around the room, noting that it is a simple, square 20X20 room with only the 1 door, and a raised ceiling. There are several comfortable chairs/sofas gathered around, and that is where people are sitting.
Ariel and Gustaf leave while you are 'chatting' with your formerly viscious enemy.
Ariel has managed to get ahold of the leader of her order, as well as having spoken to various other members, and a sage who.. um.. 'prays' at the temple. Unfortunately, none of them have any clue as to whats going on, other than what the candaran government is doing with regards to the war. The high priestess, however, tells Ariel "What you must discover is whether this man wishes to hurt you, or himself. If you need to find the truth, take this and trust in Her." She hands Ariel a scroll (Zone of Truth).
Gustaf has found that hiring someone to Send a message to Wil isn't easy. After consulting with a few priests, he discovers that sending requires a personal familiarity between the spellcaster and the receiver, so he'll have to find someone who actually knows Wil, AND can cast the spell.