Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Introducing the Magical Farmer The Agriculturlaist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tonguez" data-source="post: 9356855" data-attributes="member: 1125"><p>Personally its not a class I'd use - "Agriculturalists learn martial combat with their farming tools" is weird and giving them magic is a crutch. The idea of the four seasons ability is interesting but I'd have liked it to be more tied to a Farmers seasonal work instead of just a random bonus. Maybe something like Winter Frost resistance, Spring - Vitality advantage on Con saves vs exhaustion, Summer - Heat resistance, Autumn - Harvest Feast grants temporary hp</p><p></p><p>Anyway I've got a Farmer Class too, its non-magical, but it does get a "nurturing hands" and a "Land Management" ability. The Efficient Butchery ability was a concession to the combat focus of DnD, but also thematically appropriate.</p><p></p><p><strong><u>Master Farmer</u></strong>[spoiler]</p><p>You have a deep understanding of the land and its creatures. You can add your proficiency bonus to any ability check related to farming, animal handling, or herbalism, even if you are not proficient in the skill.</p><p><strong>1 Nurturing Hands:</strong> Your nurturing hands directly benefit the creatures around you. As an action, when you check a creature, your nurturing touch causes it to regain hit points equal to 1d8 + your Wisdom modifier. You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain expended uses after finishing a long rest.</p><p></p><p><strong>2 Efficient Butchery:</strong> When you make a successful attack against a creature using a weapon that you are proficient with, you can apply your knowledge of animal anatomy to inflict additional damage. You add 1d6 bonus damage to the attack roll's damage. This bonus damage increases to 2d6 at 5th level and 3d6 and 11th.</p><p></p><p><strong>3 Land Management</strong> , you can manipulate the land to your advantage. As an action, you can use farming tools to alter the terrain in a 20-foot cube in front of you. You can choose one of the following effects:</p><ul> <li data-xf-list-type="ul">Create Difficult Terrain: You can create trenches, slurry ponds and similar hazards causing the ground to become difficult terrain</li> <li data-xf-list-type="ul">Create Corral: You can create natural corrals using simple fences, earthen walls or ditches, these can provide half-cover to creatures behind them or be used to divert animals in a desired direction.</li> <li data-xf-list-type="ul">Enhance Soil Fertility: You can enrich the soil, increasing the productivity of any crops grown in the affected area. Plants grown in this area yield twice as much produce for 1 week.</li> </ul><p>Subclasses are Shepherd (Animal companion, Animal friendship and summon stampede), Vet (Healing specialist) and Crop Farmer (which I'm not happy with but I might use your Four Seasons framework for them)[/spoiler]</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9356855, member: 1125"] Personally its not a class I'd use - "Agriculturalists learn martial combat with their farming tools" is weird and giving them magic is a crutch. The idea of the four seasons ability is interesting but I'd have liked it to be more tied to a Farmers seasonal work instead of just a random bonus. Maybe something like Winter Frost resistance, Spring - Vitality advantage on Con saves vs exhaustion, Summer - Heat resistance, Autumn - Harvest Feast grants temporary hp Anyway I've got a Farmer Class too, its non-magical, but it does get a "nurturing hands" and a "Land Management" ability. The Efficient Butchery ability was a concession to the combat focus of DnD, but also thematically appropriate. [B][u]Master Farmer[/u][/B][spoiler] You have a deep understanding of the land and its creatures. You can add your proficiency bonus to any ability check related to farming, animal handling, or herbalism, even if you are not proficient in the skill. [B]1 Nurturing Hands:[/B] Your nurturing hands directly benefit the creatures around you. As an action, when you check a creature, your nurturing touch causes it to regain hit points equal to 1d8 + your Wisdom modifier. You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain expended uses after finishing a long rest. [B]2 Efficient Butchery:[/B] When you make a successful attack against a creature using a weapon that you are proficient with, you can apply your knowledge of animal anatomy to inflict additional damage. You add 1d6 bonus damage to the attack roll's damage. This bonus damage increases to 2d6 at 5th level and 3d6 and 11th. [B]3 Land Management[/B] , you can manipulate the land to your advantage. As an action, you can use farming tools to alter the terrain in a 20-foot cube in front of you. You can choose one of the following effects: [LIST] [*]Create Difficult Terrain: You can create trenches, slurry ponds and similar hazards causing the ground to become difficult terrain [*]Create Corral: You can create natural corrals using simple fences, earthen walls or ditches, these can provide half-cover to creatures behind them or be used to divert animals in a desired direction. [*]Enhance Soil Fertility: You can enrich the soil, increasing the productivity of any crops grown in the affected area. Plants grown in this area yield twice as much produce for 1 week. [/LIST] Subclasses are Shepherd (Animal companion, Animal friendship and summon stampede), Vet (Healing specialist) and Crop Farmer (which I'm not happy with but I might use your Four Seasons framework for them)[/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Introducing the Magical Farmer The Agriculturlaist
Top