Invasion. Gathering of Heroes (February 1930)

----------Dr. George Wilkinson----------​
Emersz studies you as you speak. “We never thought about it, it could save many lives indeed.”
As you speak of Emersz’s work, he smiles, apparently happy. “Well, you honor me, you know some of my work. Yes, we tried that, but the problem was in the receiver devices, most of the message was lost due to interference, and improper channeling of the beam. It could only be used at short range, between places too far away one from another, dispersion of light made most of the message, illegible.” He explains.
“But let us worry about your part in this NOVA project. I’ve been the lead scientist in this area for about 5 years. Your places is beside me: two heads think better than one, especially when we are speaking of your head doctor. Now, we had some serious deal of problems lately, mainly due to overheating of the devices, and range of the beam. Follow me”
Emerzs leads George to a side lab, where several prototypes are deployed over simulation terrain. A pair of technicians with black gloves and thick goggles looked at both of you. “Gloves and goggles for us please.” Emerzs said, and one of the technicians get them their gloves and goggles, before returning to his work. Emerzs turned on the simulation, and the prototypes began to move.
One of them was built like a tank, with a high turret equipped with a set of mini mirrors, and some amplifier devices, some of them George recognize as designed by himself, others he has never saw. The little tank moved several inches, towards a piece of lead on the simulator terrain, and focused it’s turret over it. A flashing light shot from the mirrors, and hit the metal piece. After 5 seconds the metal was bright red. But the tank, began to smoke. Emmersz pulled a lever, and the tank stopped. He pulled another lever, and another one of the prototypes, this one built like truck with an even bigger device and what George recognizes as a cooling unity. It sustained the ray longer, but not enough. Like those, 5 other prototypes came and had the same problem, each with larger cooling systems. Emersz turned the simulator off.
“And that’s the story of my life.”






----------Jasper 'Quicksilver' Mortello----------​
Jasper makes it to the bathroom. There is one waiter there, who as Jasper enters the bathroom, heads to the toilet, and closes the door behind him, the door bounces, opening slightly.
The doors can be locked from the inside.


----------Waller Ackermann----------​

The alleys of Heidelberg provide much cover for the ex-soldier, as he makes his way to the small fishing docks. Waller stops for a moment, and hears something. He turns to see a child playing with a rag doll. He was too nervous, he had to control himself.
The small tower made of wood the docks have was visible now, perhaps 10 blocks away from Waller’s position.
He rushes towards the docks, he’ll find out what was happening, why was people so afraid, and why was the government after him, and after the German People's Party’s people.
Oblivious to him, someone was following…

OOC: Make a DEX roll.

----------Percy Ambleton-Smythe----------​

“That’s a great plans, don’t mind the holes, if we play our cards well, we’ll be fine. I think suits will suit us.” Ben chuckled. “I’ll visit the guys from transport to give us the van. Are we going tomorrow morning or today, at the afternoon boss?”

OOC: Check the OOC thread for your gun!
 

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{OOC: This is long. If you want, skip to the last 2 paragraphs to get the gist of this whole post.}

George watches each demonstration intently. When they are done, he says, "I've noticed a couple of things and I need to verify a couple more. First, let's verify the two things I suspect. This will be a crude test but should tell me if what I suspect is true. I need a sheet of paper. Dip it in water and stick it to the front of the target." Once the paper is in place and people have moved back and have their protective gear on, "Fire that prototype for only a half second." After the test fire, "Notice the burn pattern. The center spot on the paper was burned through. But also notice that everywhere within a 6 inch radius of the burn spot, the paper is nearly dry and warm. The water has been heated. Even though your lenses have been focused for the infrared light, a considerable portion still escapes focus with distance."

"What I'm about to tell you is one of the most important things you're learn about light. Natural light, any light that was produced by nature or man so far is chaotic light. The prototype is firing chaotic light. Chaotic light has 2 main properties. The first, and most easily seen, is color. Put a prism in front of a sun beam and you see that the white light of the sun is made up of several colors. At least 8 that are known. Yes, I said 8, not 7." George sets up a prism close to the target and places a new wet sheet of paper on the target. Everyone moves back. "OK, fire again for a half second." After the test fire, "You saw the colors of the rainbow on the paper? But notice that the burn spot is beyond where the red light hit the paper. This tells us 2 things. One, the 7 colors of the rainbow did 'not' burn the paper. They do 'not' heat the target as much. They do us little good. They are wasted energy. The second thing, most of the burned portion of the paper is under infrared color. Your prototype is using 4 or more times the energy that is needed to burn the target. You need a light generator that only produces the infrared color. That will cut the heat generated in the prototype by 4 or more times."

"Now, the second property of chaotic light is that it works against itself. Let me show you in your ripple tank." George sets up 5 different ripple generators all running at the same speed but not synchronized. "See how each wave from each generator hits the wall at a different time. See how high each wave goes up the wall. Now watch what happens when all the waves are synchronized." George synchronizes all the generators. "Now, see how much farther up the wall the combined wave travels."

George lets that sink in and then points to the prototype. "That unit is producing un-synchronized light. Some waves are pushing high at the same time that some are pulling low. The waves are fighting each other and producing only a fraction of the power on the target. You need either a generator that produces only synchronized infrared light or a special lens that only lets light of a narrow synchronization through and reflects the rest back to bounce through the system till it is in synchronization. Second, you need your generator to produce light that is moving in only one direction. Not all directions like a candle. Mirrors and lenses to make an omnidirectional light go in one direction isn't good enough. All the light has to be generated going in only one direction, all in exact parallel."

George takes a breath. "That has been the focus of half of my research for the last 3 months."
 
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----------Dr. George Wilkinson----------​

Emersz takes his goggles off "You want to tell me that you've discovered all that in only 3 months?" he lets an unbelieving smile out "I.. I can't belive that! Even so, you argument is flawless. You are speaking of producing polarized light. but not only in two dimensions, in just one dimension, a line. And filtering the spectrum, er I mean, producing only one spectrum. What kind of materials would we need for such generator, and for the lenses themselves? Have you any idea of how to build them, or empower them?"
 

----------Dr. George Wilkinson----------​


Emersz takes his goggles off "You want to tell me that you've discovered all that in only 3 months?" he lets an unbelieving smile out "I.. I can't belive that! Even so, you argument is flawless. You are speaking of producing polarized light. but not only in two dimensions, in just one dimension, a line. And filtering the spectrum, er I mean, producing only one spectrum. What kind of materials would we need for such generator, and for the lenses themselves? Have you any idea of how to build them, or empower them?"

"Oh, no, no. I've been researching light based discoveries and inventions for years. It's just the last 3 months, I've been trying to discover and/or produce a light wave synchronizer and a unidirectional light generator."

"I'm looking for a crystalline structure that will store energy, either from charging it with a light source to produce a strong pulse or maybe one that directly uses electricity to produce a continuous beam. The charge based one, when charged, could be triggered to release all the energy at once and in the exact same direction. I've been thinking maybe there's a crystal that would convert electricity directly to give a continuous beam of light. I've already checked many, many naturally occurring elements and compounds with little to no success. The few I've found so far that produce light from electricity don't produce it in infrared."

George's thoughts seem to drift as he thinks. "One line of research data is pointing me towards some variation of carbon based crystals, with trace elements for the desired light color. But, to get something large enough for your project... What size beam does the NOVA project want? A foot or so in diameter." George shakes his head. "I don't believe natural gems come in that size. I'm beginning to think we may have to grow the crystals in the lab. But that's never been done before with carbon based crystals, not to mention that size of crystals. It would be it's own complete project. The only advantage, cost wise, would be that carbon is cheap and easy to get."

George ponders a little longer. "Of course, carbon based crystals may not be the way to go. Maybe some liquid filled chamber. That might allow for a conductive liquid, thus allowing a continuous beam. But now we have to worry about making the elemental components of a liquid line up in such a way as to cause all the light produced to travel in only one direction, out the front of the canon."

George sighs. "Such is the way of research. Every possible solution seems to have new problems."


{OOC: Don't let me hog too much GM time. We can go into generic 'Research' skill mode any time you need to.}
 

Jasper turns on the tap and begins washing his hands. "Excuse, I'm new here my name is Franklin Thompson, I don't know a lot about the place could you tell me about the army sergeant who is garding the door?" Jasper askes him as he washes his hands. Jasper at this point is well aware of his options and moves one hand and locks the door.
 

----------Jasper 'Quicksilver' Mortello----------

"Oh, haven't noticed you, I thought you were the new guy who would replace the ol' Walter. You mean Carl? He's no sargent at all, although sometimes he belives he is, heh, I think that the fact that he is in charge of kitchen security has went up to his head." says the waiter from the bathroom.


----------Dr. George Wilkinson----------

OOC: I'm actually loving your role playing so far. Will update George later.
 

"Ben. While you're sorting out transportation, I'll go brief the strike group. Then we can meet up in T's office. After that we can commence the mission.

We definitely need to go today. If agent Y235 is still alive, they may be waiting for night to kill him and dispose of the body."


Percy then proceeds to the strike group's office. "Gentlemen. We have a mission. One of our agents disappeared shortly after sending in a report of strange happenings on one of the docks. So we have set up a follow up mission. First priority is rescuing the agent, if he is still alive. Second priority is determining exactly what is going on. It has been decided that sending further agent would not be effective. Therefore, we are planning a cover raid using customs as a front. That's where you gentlemen come in. Please collect your equipment and proceed to room E23 to pick up your uniforms. Meanwhile I going to brief T and will meet you in the transport bay. I'll provide a more detailed briefing once we are on our way. Any questions."

After answering any questions, Percy goes to meet Ben in T's office. On the way he stops in at the quartermaster's office and picks up a set of whistles.
 

"Oh really, well why is he sitting in front of that door?" Jasper says to the man as he turns around and leans up against the sink and whatches the door to the stall.
 


----------Jasper 'Quicksilver' Mortello----------​

"Stopping you or anyone but waiters to enter the main lobby" You hear the man getting up, and putting his pants back on. "Costumers should not see you or the cooks" The waiter shoots a glance at Jasper. "... Wait a moment, you are not Franky!" he frowns and stands at the defensive, looking with fear at the now locked door.


--------------Dr. George Wilkinson-------------​

Emersz ponders George's words, and frowns at one point. "Actually, there are reports of a newly discovered source of carbon crystals near the alps in Europe. We could travel there and speak with the local authorities to get in the excavation and see if there is something similar to what we could need. Preliminary reports say that there are some of the biggest gems found in history." He nods to himself as he speaks. "When could you travel to Spain doctor?" he asks with a smile.


----------------Waller Ackermann---------------

Waller makes it to the docks without problems. Whatever was chasing him, lost track of the quick soldier.
The docks are mostly made of wood planks over the massive wooden support pillars, there are several boats, from tiny, one person boats, to bigger vessels. Warehouses spawn near the docks, people coming and going from them, to the boats, carrying fish full crates and sacks of products, to store in the warehouses. Some fishes are salted first, and can be seen drying under the sun. The wooden watchtower raises over the activity.
Warehouse number 4 is easy to locate, apparently similar to the others, although closed, there doesn't seem to be anyone coming or going from this particular warehouse. Of note is that this one has the windows obscured by curtains of wood planks, apparently not working as storage.
From a safe distance, Waller studies the warehouse. There is a front door, and a side door, the main door is a two sided one, and has a chain with a lock, rusted by the passing of time. The side door however, seems to be functional.


------------Percy Ambleton-Smythe------------​

Ben nods and departs to prepare the vehicles, as Percy heads to the strike team's quarters, in the mean time, agents E set up the costumes.
The strike team seems pretty capable, and after a few tactical questions, they all prepare their weapons and go to get their costumes. The officer in charge, Timothy Grunt is a veteran of the first world war, and good policeman. "Count on us sir" he says, before Percy exits the room, walking up to the quartermaster's office to grab the whistlers.
He then heads up to T's office. Ben is walking up there too, and both meet when the door opens, and T, hands at his back, appears in the door. "Very well gentlemen, I want to hear the procedures for today. Quick!"
 

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