Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Invincible PC's
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 4982919" data-attributes="member: 20805"><p>Stalker0... is balancing defences really that important, or is it a player mentality that puts too much emphasis on 'not getting hit'?</p><p></p><p>I have two players who are polar opposites in this regard. In the last session, one player was down to zero healing surges and had only 2 hitpoints remaning at the end of the adventuring day.. his AC sucks. I think most of the monsters his him on a 5 or better. He is also a TWF Ranger and deals 'nuke' level at-will attacks... and has an absolute blast.</p><p></p><p> The other player plays a Rogue who... well, isn't that effective in combat and might spend a healing surge during an encounter.. and generally ends up with full hit points. But he doesn't engage many monsters and often is out damaged by the pure defender build fighter. I think I can hit his AC on a 12 or better most times...</p><p></p><p>Both characters survive the conflict.. and the former is actually alot of fun for the party. {he plays very suicidal and the Cleric has oathed to keep him alive no matter what... which of course makes him play even that much closer to the edge}</p><p></p><p>I think these are two extreme approaches and expect most players to be in the middle. Yes, monsters can hit a low defense pretty easily.. but thier damage isn't really too bad. I think it emulates that Heros are needed.. after all, a commoner would be sliced and diced by these nasty nasty monsters.</p><p></p><p>IMHO, YMMV, and all that jazz...</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 4982919, member: 20805"] Stalker0... is balancing defences really that important, or is it a player mentality that puts too much emphasis on 'not getting hit'? I have two players who are polar opposites in this regard. In the last session, one player was down to zero healing surges and had only 2 hitpoints remaning at the end of the adventuring day.. his AC sucks. I think most of the monsters his him on a 5 or better. He is also a TWF Ranger and deals 'nuke' level at-will attacks... and has an absolute blast. The other player plays a Rogue who... well, isn't that effective in combat and might spend a healing surge during an encounter.. and generally ends up with full hit points. But he doesn't engage many monsters and often is out damaged by the pure defender build fighter. I think I can hit his AC on a 12 or better most times... Both characters survive the conflict.. and the former is actually alot of fun for the party. {he plays very suicidal and the Cleric has oathed to keep him alive no matter what... which of course makes him play even that much closer to the edge} I think these are two extreme approaches and expect most players to be in the middle. Yes, monsters can hit a low defense pretty easily.. but thier damage isn't really too bad. I think it emulates that Heros are needed.. after all, a commoner would be sliced and diced by these nasty nasty monsters. IMHO, YMMV, and all that jazz... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Invincible PC's
Top