Trainz
Explorer
Could someone with quasi godlike intelligence breakdown INVISIBILITY and GRAPPLING please ?
These are the two things that confuse me the most in 3.5 (and 3.0 for that matter).
What I am looking for is a breakdown like the following example:
COLD IMMUNITY (DMG p. 291):
- No damage from any cold attack
- +50 % damage from fire attacks (i.e. a 30 damage fireball will do 45 damage to a frost giant on a failed save and 22 damage on a successful save)
So I need all the nooks and crannies of INVISIBILITY and GRAPPLING (especially with respect with monsters and improved grapple)...
Thank you very much in advance !
These are the two things that confuse me the most in 3.5 (and 3.0 for that matter).
What I am looking for is a breakdown like the following example:
COLD IMMUNITY (DMG p. 291):
- No damage from any cold attack
- +50 % damage from fire attacks (i.e. a 30 damage fireball will do 45 damage to a frost giant on a failed save and 22 damage on a successful save)
So I need all the nooks and crannies of INVISIBILITY and GRAPPLING (especially with respect with monsters and improved grapple)...
Thank you very much in advance !
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