Invisiblity vs Greater Xorn

Yesan

First Post
Ok heres my question(s) please bear with me.

I am playing in an arena game and i have just had my butt handed to me (i think) i want to figure out if everything that went down is kosher.

1. first i cast ob. mist and then drank a invis. potion.
2. he cast firestorm in my square at lvl 8. he has creatures 20'+, around me, then starts cast another full round spell.
3. i jump down from a 10' wall finish my move then drink a CSW potion.
4. he then summons two elder xorns who attack me then his summoned elder arrowhawks attack then casts greater dispell magic on one of the xorns.

Ok so my questions are: when he cast firestorm do his creatures also get hurt from that spell or can he specify how much area the spell covers?

b) Once i jumped off the wall and finished my move, his elder xorn that he summons in step 4. do they know where i am? and if they do what kind of bonus do i get for being invisible?

c) is greater dispell magic a full round spell? if he cast greater dispell magic in my characters general area do his summoned xorn get dispelled as well?

I hope that is enough pertinant info to help you help me because i think its ok but i have sneaky suspicion that something might not add up. Thanks in advance for your help and if you see any other mistakes please let me know.
 

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Yesan said:
Ok heres my question(s) please bear with me.

I am playing in an arena game and i have just had my butt handed to me (i think) i want to figure out if everything that went down is kosher.

1. first i cast ob. mist and then drank a invis. potion.
How? Drinking a potion and casting a spell are both standard actions, and you've only got one a round.

Oh, and you should probably have moved so he couldn't hit you with firestorm.
2. he cast firestorm in my square at lvl 8. he has creatures 20'+, around me, then starts cast another full round spell.
This is probably fine - you can shape firestorm in 10' cubes. However if any of his monsters WERE in the firestorm, yes they get hit by it.
3. i jump down from a 10' wall finish my move then drink a CSW potion.
4. he then summons two elder xorns who attack me then his summoned elder arrowhawks attack then casts greater dispell magic on one of the xorns.
The arrowhawks have absolutely no clue where you are. He has absolutely no clue where the Xorns OR you are (presuming you're all in the obscuring mist), and the Xorns know what square you're in, but get a 50% miss chance because you still have full concealment. Finally, the dispel will grease all his summoned creatures.

Also incidentally, a summon monster is a full-round spell, and it sounds like your buddy already cast spells last round, so the xorn shouldn't show up till NEXT round...
Ok so my questions are: when he cast firestorm do his creatures also get hurt from that spell or can he specify how much area the spell covers?
He can specifically state which 10' cubes it fills. If it does cover his creatures, and they're not plant creatures, they get hit by the spell.
b) Once i jumped off the wall and finished my move, his elder xorn that he summons in step 4. do they know where i am? and if they do what kind of bonus do i get for being invisible?
The xorns know what square you're in, presuming they're within 60' of you. You get total concealment, which means they have a 50% miss chance, and when you attack them they're flatfooted.
c) is greater dispell magic a full round spell? if he cast greater dispell magic in my characters general area do his summoned xorn get dispelled as well?
Greater dispel is a standard action to cast. Summon monster OTOH is full-round. Finally - yes. If he cast an area dispel, and his Xorns and Arrowhawks were in it, then he needs to roll dispel checks against himself.
I hope that is enough pertinant info to help you help me because i think its ok but i have sneaky suspicion that something might not add up. Thanks in advance for your help and if you see any other mistakes please let me know.
A round-by-round writeup of the fight, including character stats would be more useful.
 

3.0 or 3.5? You seem to be taking an awful lot of standard actions in a single round, so I'll assume that this is 3.0...

At what level should you guys be?

The firestorm description states that the spell does not affect natural vegetation, ground cover and plant creatures in the area. Unless the judge ruled that xorns were plant creatures (which they are not), they should have been affected. Of course, Xorns are immune to fire and cold, so this is moot. Arrowhawks, on the other hand, do not have fire immunity.

Xorns have the Tremorsense ability, which allows them to pinpoint the location of any creature in motion that touches the ground. The ability isn't clear, IMO, about if the creature with tremorsense can detect the correct square in which a creature is located, or if Tremorsense actually confers a kind of "Blindsight"... The former wouldn't make a lot of sense since some creatures that have Tremorsense do not have other visual organs, and would still suffer the 50% miss chance because of total concealment. So we're better off assuming that Tremorsense = Blindsight (when the correct conditions are met, ie touching the ground, within range).

The Casting time of Greater dispell is the same as dispel magic, ie, standard action. If the caster was a sorcerer, and the greater dispel was affected by a metamagic spell, then, yes, the casting time would have been pushed up to a full round action.

A targeted dispel against you would not have affected his summons, but an area dispel would have. A caster may choose to automatically SUCCEED a dispel check against his own spells, but he may not choose to automatically fail.

The only problem I may see, and its probably because of the lack of info, is the number of actions taken in a round, and the number of spells that are being cast.

Hope this helps, and that I didn't make any booboos :)

AR
 


It looks like his full round spells were done correctly. You should have disrupted him when he tried to cast a full round spell. That is an extremely effective strategy. His arrowhawks would have no way to know where you were in the obscuring mist, however the xorns could pinpoint you with tremorsense, and therefore target you just fine.

His use of a full action for greater dispel is a mistake, it should be a standard action. Also, the area version of the spell could take out his summoned creatures.

His arrowhawks state they use the full round action to ready an aciton, but readying an action is a standard action, they then do an attack which is also a standard action, so unless they have 3.0 haste (which I didn't see), they can't both attack and ready an action.

Also, firestorm is shapeable, but he can't see his arrowhawks in the obscuring mist, so it would be difficult not to target them. He would probably counter with they are in the same position as when he summoned them and have not moved, so he still knows where they are.

Anyway, you REALLY need to attack him when he casts full round spells to disrupt them and waste his spell!

Here is the link to the fight:

http://rpol.net/rpol/display.cgi?gi...Proving+Grounds&threadnum=161&date=1081997290
 

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