(IR) 1st ooc-thread of the 5th IR (open)

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Nac Mac Feegle, some background on the relationship between your faction and mind:

[sblock]

Quoted from Dungeon Magazine issue 112:

"...A decade later, an adventurer who had discovered Tomorast's passage but failed to penetrate the Unopenable Doors spoke of his exploit in the City of Greyhawk's legendary Green Dragon Inn. Word soon passed ot the Wizard Mordenkainen, a shadowy figure with a finger on the knife's edge upon which the city balanced. He and his apprentice Bigby, Yrag the Lord, and Riggby, patriarch of Boccob the Uncaring, set out to try their hands at passing the unpassable. With the aid of a minor artifact known as the Silver Key of Portals [which you may still have - I'll pass the statistics for that artifact on to you if Serpenteye lets you have it, you'll have to ask him], Mordenkainin and his companions entered the dungeon twenty five years ago. They slew Tomorast and most of his agents, robbed the place of much lore and wealth, and departed for greater challenges elsewhere.
Three [years] ago, Eli Tomorast returned from the dead..."

Later in the module:

"...He hopes to found a strong friendship with the two, to gain their trust and support, so that once he's made his discoveries here and in the castle he'll be able to use this friendship to ally with Lord Robilar himself [this has already happened] and gain his assistance in striking down Mordenkainen and the Circle of Eight in glorious revenge [this hasn't happened yet]."

So odds are that you won't like me and I won't like you.

[/sblock]
 

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Hi,

I'd prefer that nobody else had access to Spelljammer forces in the beginning the game, but our faction (me and Airwhale).

Our idea is move the timeline onward and alter things like what went around Greyspace during last decades, past Greyhawk wars and all that.

There isn't much evil creatures with power left around Greyspace (unless you want to counter, Airwhale).

Sheesh, I am confusing myself too. Anyway, I wish to claim ports of call for us (according to book such exist within City of Greyhawk and City of Dyvers at least). This doesn't raquire control of cities, just the ports.


Serpentseye/Airwhale

[sblock]
Also, our claim about spelljamming forces consist hanging around these places, they make up the Greyspace. Suns added for complite's sake.

Kule - 10 million miles (2 hours to Oeath) (Celene, the Handmaiden)
Raenei - 20 million miles (7 hours to Oerth) (Luna)
(Liga - Sun)
the Moth, planetoid orbiting Liga
(Anti-Liga)
The Grinder
Edill
Gnibile
Conatha
Ginsel
Borka
Greela
The Spectre
[/sblock]
 
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I think everyone who makes an adjustment to their factions from now on who could do it in the style of the mega-post like Nac Mac Feegle would be doing all of us involved in putting some order into this a great service. And if you don't? no biggie, just saying that the mega-doc is up to 43 pages - and I haven't had time to update SERPENTEYE's updates yet even. :D

And sooner or later I'm going to have to take a break and catch up with my painting obligations in a rather more larger way than my goofing off with this will allow for a while. Real life, feh.
 

Anabstercorian said:
Nac Mac Feegle, some background on the relationship between your faction and mind:

[sblock]

Quoted from Dungeon Magazine issue 112:

"...A decade later, an adventurer who had discovered Tomorast's passage but failed to penetrate the Unopenable Doors spoke of his exploit in the City of Greyhawk's legendary Green Dragon Inn. Word soon passed ot the Wizard Mordenkainen, a shadowy figure with a finger on the knife's edge upon which the city balanced. He and his apprentice Bigby, Yrag the Lord, and Riggby, patriarch of Boccob the Uncaring, set out to try their hands at passing the unpassable. With the aid of a minor artifact known as the Silver Key of Portals [which you may still have - I'll pass the statistics for that artifact on to you if Serpenteye lets you have it, you'll have to ask him], Mordenkainin and his companions entered the dungeon twenty five years ago. They slew Tomorast and most of his agents, robbed the place of much lore and wealth, and departed for greater challenges elsewhere.
Three [years] ago, Eli Tomorast returned from the dead..."

Later in the module:

"...He hopes to found a strong friendship with the two, to gain their trust and support, so that once he's made his discoveries here and in the castle he'll be able to use this friendship to ally with Lord Robilar himself [this has already happened] and gain his assistance in striking down Mordenkainen and the Circle of Eight in glorious revenge [this hasn't happened yet]."

So odds are that you won't like me and I won't like you.

[/sblock]

Ummm, I think you got me confused with someone else. I'm playing the Iron League and an unknown group of Psionics.
 


Zelda Themelin said:
Serpentseye/Airwhale

[sblock]
Also, our claim about spelljamming forces consist hanging around these places, they make up the Greyspace. Suns added for complite's sake.

Kule - 10 million miles (2 hours to Oeath) (Celene, the Handmaiden)
Raenei - 20 million miles (7 hours to Oerth) (Luna)
(Liga - Sun)
the Moth, planetoid orbiting Liga
(Anti-Liga)
The Grinder
Edill
Gnibile
Conatha
Ginsel
Borka
Greela
The Spectre
[/sblock]

Serpentseye/Zelda

[sblock]
Why is this in an sblock =)

I think some of these planets we will have more of a claim to then others. I think that the crecent planet of Ginsel would make the ideal home base, as it has an atmosphere very close to Oerth, citys, mineral deposits, etc. I would also expect to have major holdings in the cluster of planets in Greela, including the elven crystal-ship growing planet. At the same time, I think that the moon of Kule/Celene would make an exceptionally poor holding, as it has no atmosphere. I personally don't care if there are other spelljammers out there, but I would like Zelda and I to be the primary grayspace power. Unless someone else really wants to have spelljammers, of course. Then we can just modify our faction description.

Expect some major posting/emails from me tonight suggesting what may have happened to all of the planets in the past 20 years.

[/sblock]
 

Nac Mac Feegle said:
Ummm, I think you got me confused with someone else. I'm playing the Iron League and an unknown group of Psionics.

But you do count the Circle of Eight among your powers?

Edit: My bad! I didn't realize that the Circle of Eight was actually the PSIONIC equivalent.

Xael, this is for you then:

[sblock]

Quoted from Dungeon Magazine issue 112, and described likewise in the classic module Mordenkainen's Fantastic Adventure:

"...A decade later, an adventurer who had discovered Tomorast's passage but failed to penetrate the Unopenable Doors spoke of his exploit in the City of Greyhawk's legendary Green Dragon Inn. Word soon passed ot the Wizard Mordenkainen, a shadowy figure with a finger on the knife's edge upon which the city balanced. He and his apprentice Bigby, Yrag the Lord, and Riggby, patriarch of Boccob the Uncaring, set out to try their hands at passing the unpassable. With the aid of a minor artifact known as the Silver Key of Portals [which you may still have - I'll pass the statistics for that artifact on to you if Serpenteye lets you have it, you'll have to ask him], Mordenkainin and his companions entered the dungeon twenty five years ago. They slew Tomorast and most of his agents, robbed the place of much lore and wealth, and departed for greater challenges elsewhere.
Three [years] ago, Eli Tomorast returned from the dead..."

Later in the module:

"...He hopes to found a strong friendship with the two, to gain their trust and support, so that once he's made his discoveries here and in the castle he'll be able to use this friendship to ally with Lord Robilar himself [this has already happened] and gain his assistance in striking down Mordenkainen and the Circle of Eight in glorious revenge [this hasn't happened yet]."

So odds are that you won't like me and I won't like you.

[/sblock]
 
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Airwhale.

Agreed.

It was sblock, because I kinda liked to try how it works, and because I didn't want to give away all those places, since non-spacejamming factions, probably don't have any ideas they even exist. they are more familiar with planes. Heh, just wanted to keep some mystery for now. Otherwise not really a spoiler, of course. :)
 

Thanks for the advice William Ronald - not knowing a whole lot about Greyhawk myself any help in that line is alsways nice.

So, as per a few of William Ronald's suggestions, I would like to clarify a few sources of power in my currently claimed territory. The Silent Ones, the Elves of the Dim Forest, the people of the Good Hills, the fey of the Axewood, and the Wood Elves of the SIlverwood (and their mead!) have all pledged allegiance to the League. I would also like to lay claim to the Stark Mounds bordering Sterich.

Having done some reading, I even understand what most of these things mean! ;)
 

James Heard said:
Ok, did up a LGG style writeup of my faction. I know my population might seem large for an "elven" nation, but it's an awfully big area and mostly filled with sprites. No lollipop kids jokes, please.

Population: 850,000

The population actually seems very low for your faction. I would expect a population of several millions in a territory of that size. The maximum amount of IC you would get per turn in the beginning of the IR with that kind of population is only 13 (850'000 x 1+2 /200'000 = 12,75)
That's nothing.

With a population of 8'500'000 your maximum IC (if your provinces were upgraded enough) would be 128, which is more respectable.

Nevertheless, these examples makes me consider reconsidering the costs of technology and high magic...

Nac Mac Feegle said:
Okay, here's a write-up, in the style of the megapost to save typing:

E-Mail (with permission) estickgold@gmail.com
PC: Sephir, Human Psion (Telepath) 30 (LN)
Powers: The Iron League, The Circle of Eight, Psion network
Color on map: Grey (If that’s not taken)
Territories on map: Sunndi, Idee, Onnwall, Irongate, Iron Hills

I believe the Circle of Eight is claimed by Xael, so I'm afraid you can't have it. The other claims are ok.

Good write-up. It's interesting with a strong Neutral faction in that region, there's just no predicting what they might do...


Venus said:
I'll have to delay the posting of my history, as my schoolproject has taken up just about all of my time, combined with the fact that I haven't been feeling well last couple of days. So just a note I'm still around.

Don't worry, I still have to assign Population, IC and PLs for every faction and territory on the planet (and some off planet). We're not starting until some time next week.
Hope you feel better soon.


Anabstercorian said:
Nac Mac Feegle, some background on the relationship between your faction and mind:

Nac Mac is not the one who controls the Circle of Eight. Your hate would be better directed against Xael. ;)


Zelda Themelin said:
Hi,

I'd prefer that nobody else had access to Spelljammer forces in the beginning the game, but our faction (me and Airwhale).

Our idea is move the timeline onward and alter things like what went around Greyspace during last decades, past Greyhawk wars and all that.

There isn't much evil creatures with power left around Greyspace (unless you want to counter, Airwhale).

Sheesh, I am confusing myself too. Anyway, I wish to claim ports of call for us (according to book such exist within City of Greyhawk and City of Dyvers at least). This doesn't raquire control of cities, just the ports.


Serpentseye/Airwhale

Also, our claim about spelljamming forces consist hanging around these places, they make up the Greyspace. Suns added for complite's sake.

Kule - 10 million miles (2 hours to Oeath) (Celene, the Handmaiden)
Raenei - 20 million miles (7 hours to Oerth) (Luna)
(Liga - Sun)
the Moth, planetoid orbiting Liga
(Anti-Liga)
The Grinder
Edill
Gnibile
Conatha
Ginsel
Borka
Greela
The Spectre

Queen of Heaven Indeed, huh Zelda :p.
You don't control all of greyspace, that would make you far too strong, but you hold enclaves, colonies and ports of call on all of the major planetoids.
Most of the worlds of greyspace are unpopulated wilderness or wastelands, though there are a few (planetbound) NPC civilizations out there for you to conquer.

I'll grant you ports outside Dyvers and Greyhawk where you have legal rule and autonomy. Those particular ports are too small to give you any IC or significant population, but they are yours nevertheless.

Even though you are the major Spelljamming faction I can't take away the few vessels owned by some of the other players. If you want to rule the skies unchallenged you will have to take steps to make it so...
Keep in mind that the Elite and Epic PLs of your enemies can reach your bases by teleportation.

James Heard said:
I think everyone who makes an adjustment to their factions from now on who could do it in the style of the mega-post like Nac Mac Feegle would be doing all of us involved in putting some order into this a great service. And if you don't? no biggie, just saying that the mega-doc is up to 43 pages - and I haven't had time to update SERPENTEYE's updates yet even. :D

And sooner or later I'm going to have to take a break and catch up with my painting obligations in a rather more larger way than my goofing off with this will allow for a while. Real life, feh.

You have been doing a great job with this, I'd say you deserve a rest :).


Melkor said:
For those of us not having the LGG, could someone post the population of existing countries?

That would be really useful, so pleace do.

I reserve the right to disregard some of what the LGG might say if I feel that its information doesn't make sence in this context.
Generally, fantasy worlds have far too small populations considering their level of technology. Europe in 1500 had a population of about 90-100 million people. I'd expect that the Flannaes, being somewhat more plagued by monsters, would have a population of about 60 million sentient beings.


Airwhale said:
Serpentseye/Zelda

I think some of these planets we will have more of a claim to then others. I think that the crecent planet of Ginsel would make the ideal home base, as it has an atmosphere very close to Oerth, citys, mineral deposits, etc. I would also expect to have major holdings in the cluster of planets in Greela, including the elven crystal-ship growing planet. At the same time, I think that the moon of Kule/Celene would make an exceptionally poor holding, as it has no atmosphere. I personally don't care if there are other spelljammers out there, but I would like Zelda and I to be the primary grayspace power. Unless someone else really wants to have spelljammers, of course. Then we can just modify our faction description.

Expect some major posting/emails from me tonight suggesting what may have happened to all of the planets in the past 20 years.

I agree completely. :)
 
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