(IR) 1st ooc-thread of the 5th IR (open)

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I'm just trying to do the 'busy-work' so as to help Serpenteye and Guilt Puppy.
'Busy-work' is just that: it takes little thought, but it takes a lot of time. Time which Serpenteye and Guilty Puppy need for the MUCH MORE rigorous and difficult work of working on the rules and creating the map.
And, of course, it helps for the Gamemaster to know who is playing, and who is playing what, and to have it all neatly arranged in front of him! (James, I owe you bigtime on those sblocks.)

Demon Athiest, where are you? I need input from you.
Gnomeworks, are you playing?
Can I assume Mr. Draco isn't playing?

Could everyone who is playing look at their faction on my megapost (roster list of players and powers) on page 1, and tell me if I got your power right. If you have any additions, corrections, or mistakes to correct, just tell me and I'll do it. It's a cut and paste situation, mostly, now that I have the Roster Template down pat.

Again, there is confusion on your faction Color. I need clear and specific statements as to what your Color is.
I will then state your Color on your roster, and Guilty Puppy can look at that, and color you in appropriately (I'm going to color Geoff, which I claimed, in for myself. :) )

As for the rules, I haven't read them yet. Not the new ones, at least, on this thread. Been too busy with the busy-work.
However, considering that everyone is still sorting out their powers, and that some players (like Demon Athiest) have yet to chime in, I have a little time left.

Besides, my drow and yuan-ti are a peaceful bunch. All they want is peace, goodwill among drow and elves, and mutual respect among all. They wouldn't dream of starting a shooting war. :)
 

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Serpenteye said:
Eh, sorry. I was mistaken before, confusing the Gamboge with the Phostwood :o .
It does look like Edena has claimed the Gnatmarsh, or perhaps the lower Nesser river-valley, but the other territories are yours.

Fair enough, what about the flinty hills?



Okay I went over your rules and have a few thoughts:

1.concerning the upgrading of armies.
while the upgrading rules are clear and understandible (as is most of the ruleset,way to go serpenteye), I do have a question concerning something not addressed. If there is an army which has been active for several turns and has been in several battles, is it possible for that army to spontaniously upgrade.
The only way to learn new skills and abilities in DnD is to gain experience points. The main way of gaining experience points, as it is presented in the DnD rules, is killing things...
An army which has been in and survived several battles certainly has been killing things. This is really a yes/no question, I just want to know if it is possible. It doesn't really matter how (on your end) a army would qualify for upgrade (most likely you would look at an army and say "whoh, the've sure suffered let's give 'em an upgrade). If the ansewer is no then it does'nt matter.

2. thoughts on infiltration:
first, on the funding of uprisings: Once you are in a position of subversion, can you raise armies from region, simulating suporting rebels. I would recomend, that if you were to allow this that you limit creation to militias, that there be a small PP cost, and that the rebel militias can not leave the region or be disbanded by the Attacking player (only by the defending player by spending PP, in effect agreeing to the rebels demands.)Furthermore a limit to the number of rebel militas needs to be imposed, perhaps one rebel milita per degree of subversion. Finally, a die role to determine if the rebells can be icited to uprise (after the PP are spent to incite them of course)

Second, on the issue of misinformation:
What would be required to send "misinformation" to another player, without letting them know it's real source. Lets say that I as Nyrond want to let leak that Keoland is planning an attack against the Iron Leauge in hopes that the two will go to war. However I don't want either Keoland or the Iron Leauge to know that I sent the message. Should I pehaps send in my pre turn e-mail a section marked Misinformation. Then the Iron leauge has a spy in keoland territory, then a die role to determine if this gets misinformation included in the report. just a thought.

Third. Feeding a spy false info.
You said that a power can attempt to spot a spy in a turn and once detected they can excise them. However what if I should instead decide to keep the spy arround and only let him discover incorrect information. how would that be handled.

Finaly let me say what a wonderful job your'e doing and that I'm looking forward to getting squashed by Iuz and the great kingdom in turn one. ;)
 
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Edena, good work on my faction description. (I admit that I, myself, had little to no idea of what was actually IN the Bright Lands. I'm planning to go pick up the Living Greyhawk Gazetteer sometime tomorrow.)

My message to Nac Mac Feegle was redirected to Xael, however - and I'm not sure if it should be completely public knowledge at all. Not many people know about Mordenkainen's various exploits, I would think.
 

Oops, I didn't realize that the Circle of Eight was already the name of something. Sorry, I'll rename it, or else add/subtract a psion or two :).

Out of curiosity, does someone know the population of the provinces of the Iron League?

EDIT: I changed the name, so that should be clearer now, sorry for the trouble. Also, Edena, I think Serpenteye decided I didn't have the infiltrator ability, so that should be taken off and the changed name put up (sorry for the confusion).
 
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Nac Mac Feegle said:
Oops, I didn't realize that the Circle of Eight was already the name of something. Sorry, I'll rename it, or else add/subtract a psion or two :).

Out of curiosity, does someone know the population of the provinces of the Iron League?

From the LGG:
Irongate: 71,000
Onnwal: 85,500
Idee: no information found
Sunndi: 125,000

of course these are post-war figures from twenty years ago. plus Serpenteye said that the numbers seemed kinda low so expect a "baby boom" of (I would guess) at least 25% growth.

I did a web search on Idee and came up with this from The Official History of the Greyhawk Wars by David "Zeb" Cook

With a newly enlarged fleet and armies from the steaming jungles, the Brotherhood struck fast and hard. Idee and Onnwal collapsed in a single stroke, undone by traitors within and invaders from the sea. Irongate proved stronger. Despite appearances, Cobb Darg had known the precise origin of the aid that Irongate had received, and used that knowledge to his best advantage. Just before the Brotherhood armies closed in, Darg expelled or executed every agent he could find. When the armies did arrive, Darg met them with his customary skill and energy. Safe from betrayal, Irongate stood, the last bastion of freedom in the Iron League.
///
 
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Ok, more changes to the roster.

Eluvan, I've added all those extra countries and places to your power: your power has considerably more people in it now, especially faerie
Anabstercorian, I took out the extra text you talked about.
Bugbear, I put Green in as your color.
Nac Mac Feeble, I've made the changes you requested.

I'm giving the Free City of Greyhawk and the Free City of Dyvers to Airwhale and Zelda, since they made a claim on those cities much earlier.
The Free City of Verbobonc goes to Eluvan, however.

Does anyone here remember the Crown and Scepter of Lordly Might from the 1st Edition DMG? What was the third item in that trio of artifacts?
 
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Incidentally, Menzoberranzan (which was a big drow city on Toril) only had 20,000 drow. It had about 60,000 humanoids in addition.

So I'm guessing the 12 cities of Eclavdor (my power) all either have less than 20,000 drow, or just barely over 20,000 drow, plus whatever humanoid and undead populations exist in each.
Altogether, perhaps 180,000 drow live in the 12 cities of Eclavdor, averaging 15,000 per city. Another 500,000 to 1,000,000 humanoids live within the 12 cities, and somewhere around 5,000 servitor undead ranging from zombies to spectres (of course, that number can be increased quickly, if someone INSISTS on attacking the PEACEFUL drow of Eclavdor. :) )

The Vault of the Drow should have an official population count. Can't find it, though.
 
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Edena,

I think, according to Serpenteye, we just have ports in those citys. We do heavy trading in those citys though, I beleve.

We also claim a port in Ironclad, BTW.

As I read GraySpace, I'm seeing that these ports are simply just plots of land and rivers though. Nothing to write home about. =)

Don't bother changing our claims now though, I'm preparing a list of claims that I will post when Zelda wakes up and we can converse a bit.

Darn Europe and it's wacky time zones.

Edit: It's the Crown, Scepter, and *Orb* of lordly might, I beleve.
 
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