(IR) 1st ooc-thread of the 5th IR (open)

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Guilt Puppy said:
Oh, and Nac Mac Feegle: If "Kabalim" is meant as a play on Kabbalah, I believe that Kabbalot would be the correct pluralization (-im is masculine, -ot feminine). Not that it matters, with regard to the game or in any other way, but I took two quarters of Hebrew in college, and I don't exactly get a lot of chances to use it.

Alas, I've been found out. I know "Kabalim" is the incorrect plural, but I didn't want to TOTALLY rip it off, so I changed it slightly.

Okay, Serpenteye, Edena, here's what I'd like to have: The County and Principality of Ulek, 10 Epic PLs (to represent the 9 ascendants and the psicrown of the crystal mind), and 10 or so (whatever Serpenteye decides) already sacrificed towards the goal of achieving 10th level psionics (to represent all the previous Ascendants who have died in the course of the Kabalim's unceasing research).

Once I get Serpenteye's response to this, I'll repost my faction data with all of the updates so Edena can copy it directly into the megapost.

Edit: I was just looking at the psionic artifacts list. Damn but the Annulus scares me. By concentrating for 10 rounds someone with that could annihilate my faction. Hmmm, maybe I should claim it instead of the psicrown. Decisions, decisions. I'll work my answer to this one into the final faction info post after I hear back from Serpenteye.
 
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James Heard said:
Hi, I also have the artifact the Recorder of Ye'Cind (which I know absolutely nothing about). I mean, it's his instrument. The one I don't know what it does. :D

Someone want to throw me a bone? Does it allow me to summon 3rd grade choruses? Or is it cool, like in Circle of Iron, and allow me to engage in dramatic Tai Chi fights with Monkeymen? :eek:
From the 2nd edition book of artifacts:
Constant. The Recorder emits an ear-piercing note anytime anything of the PC's (including the Recorder) is stolen within 30' of it.
Invoked. The Recorder can be commanded to play complicated melodies upon itself. Playing a sustained G reveals a single and important truth about a subject of the user's choosing. This truth is revealed in the form of a shimmering image, complete with visual and audial effects. The truth is usually something of profound significance in the subject's life, although the Recorder does not reveal the same image more than once for a single subject (1/day).
Random. 3 from Table 21: Enchantment/ Charm (notes A, C, and E), 3 from Table 26:Minor Spell-Like Powers (notes B, D, and F).
Curse. The music is so beautiful that the use becomes unable to hear anything except the recorder within 2d4 weeks. All of the standard penalties for deafness are suffered.
 

To Serpenteye

Do you recognize the existence of the continent of Anakeris?
Do you recognize the existence of the Isle of the Phoenix?

I recommend the following additions for Xael, if you and he agree to it:

The Vesve Forest has a nation in it, which occupies all of the southern two-thirds of the forest except the coastal area of the Whyestil Sea. This nation is Delrune (you may remember my homebrew Delrune from the 3rd IR and from other articles I've posted.) It is a high elven nation - it represents large forces of elves, sizeable forces of good and neutral animals and wondrous beings, treants and sentient trees and plants, and sizeable forces of faerie.
You could also give Xael my homebrew nation of Calrune. Calrune is a centaur nation, with some humans, within the Vesve next to the Whyestil Sea, east of Delrune. It represents sizeable forces of centaurs, small forces of humans, small forces of demihumans, small forces of good and neutral animals and wondrous beings, treants, and small forces of faerie.
Also, you could give Xael my homebrew nation of Chauntosbergen, which I put in the Clatspur Mountains in my campaign (which is right next to Perrenland, Xael's territory) Chauntosbergen represents a large force of dwarves, a small force of gnomes, and a small force of wondrous beings.
In addition, you could give him Swantmoor, my homebrew nation that fits in between the southern Vesve and Furyondy. Swantmoor is a gnomish (regular gnome) land, and represents large forces of gnomes, small forces of other demihumans, small forces of humans, small forces of neutral and good animals and wondrous beings, treants, and small forces of faerie

Up to you and Xael.

Populations (revised, and doubled because all other populations were doubled by Serpenteye)

Delrune: 753,000 elves, 21,000 faerie
Calrune: 50,000 centaur, 14,000 others
Swantmoor: 160,000 gnomes, 60,000 others
Chantosbergen: 550,000 dwarves, 173,000 gnomes.

These populations would be in addition to the listed population of the Vesve Forest.
 
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Awesome Bugbear, thanks. Someone referenced it as a 1ed DMG artifact but I didn't remember it from that (and I'd have to go hunt that book down besides)and the Book of Artifacts just happens to have been one of those few books I didn't buy by TSR from back then :\

Profound truths huh? That should be interesting to figure out how to work into some sort of game use. Ah well, I guess I *did* say the Recorders (the bards, not the artifact) were probably some sort of intelligence unit.

The name is Bard, James Bard - in her Majesty Xin's Secret Service? ;)
 

Forsaken One, what's up with your power? You indicated possible major changes in Zindia, Nippon, and the Nippon Dominion. What's up?
I'm curious to what the good / neutral / evil balance is. If good/neutral is severely underrepesented I might just play Nippon as it is, a culturally very very highly advanced nation with an incredibly dense population and widespread wealth.

This would back the forces of good quite a bit. But else I'll just go and do my weird thing.
 

Whoops, I just mistakenly noticed that I had claimed parts of Urnst, when in fact I was going to claim parts of Ulek. Stupid name thingies. Last post edited to change this.
 

The Forsaken One said:
I'm curious to what the good / neutral / evil balance is. If good/neutral is severely underrepesented I might just play Nippon as it is, a culturally very very highly advanced nation with an incredibly dense population and widespread wealth.

This would back the forces of good quite a bit. But else I'll just go and do my weird thing.
2 good powers
2 neutral powers
8 evil powers
7 unknown (2 likely evil, 3 likely good)

This tally does not include yourself or unconfirmed players, and counts Zelda/Airwhale as one Power.

I'm guessing your DM doesn't let you play evil characters. :p
 
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To everyone

Bear with me here.
I'm going to try something.
There are 3 or 4 unused colors that Guilt Puppy has on the map, and I'm going to color some of the powers in with them.
This doesn't mean anything, other than I'm trying to clarify for you'all where your powers are. A picture is worth a thousand words, literally, in this case.
I realize these aren't the colors you wanted, and that can be corrected as soon as Guilt Puppy makes the colors available: I will make the corrections personally.
I just want as many of you as possible to see where your powers are. That is all this is about.

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EDIT: Ok, I've put in all the colors Guilt Puppy had available. I know these are not the colors anyone wanted. I did this only to show you where your powers are, and to stop the confusion (especially over woodlands.)

Anabstercorian, Bugbear gave up his claim on the Gnatmarsh.
Nobody has claimed Dyvers yet.

Eluvan, your power is not colored in. But it's obvious: almost all the uncolored region in the western part of the map is yours.

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EDIT: Here is how I view the balance of power, OOC. Of course, I could be dead wrong. :)

Airwhale / Zelda: Elven player. Likely to ally with the other elven players.
James: Elven player. Likely to ally with the other elven players.
Thomas: Elven player. Likely to ally with the other elven players.
Xael: Elven player. Likely to ally with the other elven players.

Anabstercorian: Playing an evil power. Possible ally, possible foe.
Creamsteak: Playing an evil power. Possible ally, possible foe.
Devilish: Playing a powerful evil power. Possible ally, possible foe.
Guilt Puppy: Playing an evil power. Possible ally, possible foe.
Knight Otu: Playing an evil power. Possible ally, possible foe.
Melkor: Playing an evil power. Possible ally, possible foe.
Paxus: Playing an evil power. Possible ally, possible foe.
Rikandur: Playing an evil power. Possible, possible foe.

Forsaken One: Unknown. Possibly any alignment. Wild card.
Venus: Unknown. Possibly any alignment. Wild card.
William: Unknown. Wild card.

Bugbear: Unknown. Under pressure from all sides.
Eluvan: Unknown. Under pressure from all sides.
Nac Mac Feegle: Unknown. Under pressure from all sides.

Edena_of_Neith: That's me. Evil power.

Demon Athiest: Unsure if playing
Gnomeworks: Unsure if playing
Mr. Draco: Is fairly sure is not playing.
 
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I did a quick check of the megapost, and found that no one had claimed the Gnatmarsh yet. It's quite possible that someone has and it hasn't made it in to the megapost yet, but if no one has, then I claim the Gnatmarsh.

I also claim the Free City of Dyvers.

Edit: Oops! IT looks like the Gnatmarsh belongs to Bugbear. Never mind!
 
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