(IR) 4th ooc-thread of the 5th IR


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Actually, you never had a PC in the first place... Sam who? No, no one of that name ever travelled with you... :]

Nah, don't worry, I understand you only took me as an example. :)
 

Welcome back, Airwhale. :)

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TO SERPENTEYE

I have sent in my Template for Turn 1.
Later in the IR, I will post it to the board to save it for IR Posterity.
 
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Here is the updated roster of the TEC Pact, and the current TEC Charter (note that Infiltration is not mentioned in the charter)

Anabstercorians' power of Rary/Greyhawk/The Bright Lands
Bugbears' power of Greater Nyrond
Edena_of_Neiths' power of the Queendom of Eclavdor (the Drow and Yuan-Ti)
Guilt Puppys' power of the Scarlet Brotherhood
Knight Otus' power of Greater Aerdi
Melkors' power of the Vampires/Ivid/Sahuagin
Nac Mac Feegles' power of the Iron League/Ulek League/Isle of the Phoenix.
Paxus' power of the Wolf God and his people.
Rikandurs' power of Iuz and the Empire of Iuz.
Sollirs' power of the Empire of Lynn.
Uveneleis' power of the Tempest of Hell and the Tharquish Empire.
Venus' power of Orcreich/Greater Khanate/Lesser Khanate.

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The Charter of the TEC Pact (this is the original charter)

1: An attack upon one member of the TEC Pact is an attack on all the members of the TEC Pact.

2: All members of the TEC Pact are required to meet any single attack with an equivalent counterattack: If one TEC Pact member is attacked by 10,000 warriors, then all the TEC Pact members must attack the attacker with 10,000 warriors.
If any individual TEC Pact power has no way to issue a counterattack to help out as the TEC Pact requires, it had better have a good reason why it could not meet its' obligations.

3: If an attack is made directly upon any of the leaders ((Player Characters)) of the TEC Pact powers, all the TEC Pact members must immediately send as much force as is required to protect those leaders and drive off the attackers. In addition, all leaders and their following (significant NPCs) have guaranteed protection in each others' safeholds and territories.

4: TEC Pact powers must use their magic and/or psionics to ensure their individual power and it's leaders immediately knows if another TEC Pact leader is under attack, so they can immediately send help to save that leader.

5: If a TEC Pact member commits treason by attacking another TEC Pact member with Armies, or allies with Vecna, or otherwise does something obviously treasonous, the penalty for said treason is the destruction of that power, the burning of its' lands, and the massacre of its' people. This Retribution against treason is to be undertaken immediately by all TEC Pact members.

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TEC Pact Addendum:

3 or 4 of the TEC Pact members have Opt-Out Clauses. They required these Opt Out Clauses as prerequisites to joining the Pact.
If they Opt out of the Pact, that is not considered a hostile act. They do lose all rights and protections of the Pact immediately, though.

An IC Summit is to be held ((on Turn 1)) to work out further addendum and strategem of the TEC Pact and its' members.
 
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Knight Otu said:
I don't have the highest PL, though. I think the highest is abou 1600 total. As far as I understand, the higher the PL, the lower the control over your territories unless there are other disadvantages. Also, I guess I'm a bit of a target for many factions :uhoh:
I'm not counting on being safe in any way...

Highest PL is me with 1700. However, WR, I believe, is the strongest power going into turn one. What I mean by that, is the sum of his IC and his power-levels is very very high. He is, however, using almost entirely regular PL. There are numerous other powers with other advantages and disadvantages. I believe Devilish is the 2nd most powerful potential epic PL holder involved in this game.

Obviously, I took a lot of time to number crunch for myself. I'll be in the #ir channel if you want any of that info.
 

About the template...

Remember that you have to specify which territories you industrialize or infiltrate.
It's also important to note that you can not assign additional PLs to your PC. I'll increase their PL when appropriate.

--
Edena, I didn't get your e-mail.
 

Serpenteye! I have claimed Sword of Kas in the previous thread, and you didn`t react. I haven`t claimed any other artifact, Kas was vampire like Gallador, and it can provide link to Vecna- all good reasons I think.

Also, I don`t think it is realistic for 1 character between 16th and 20th level to be equivalent of 1 Epic Pl. Factions like mine`s, Acererak`s or Creamsteak`s likely have more than a handful 16th-18th level characters, 16th level liches or Vampires aren`t that rare. So I suggest either:

-1 Epic Pl is worth around 10 or 5 characters of 16th-20th level
-or only true epic characters or artifacts contribute to Epic Pl. So 1 Elite Pl might be 500 6th level veterans as well as only one wizard that can cast 9th level spells (or this wizard may be worth even 3 Elite Pl, which is still much less than one Epic).

Note that those minor changes don`t affect mechanics at all, but in my opinion makes the amount of Epic Pl`s you assigned more realistic.
 
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I am confused about two things:

Can I demobilize any of my starting 200 regular armies Pl in order to increase my starting IC?

Also, if I increase both the infrastructure and research technology, should I count my maximum IC capacity as it would be in turn 2 when I have higher tech level, or I can`t invest more IC than to raise it to my actual limit?
 

If I recall correctly:
Melkor said:
Can I demobilize any of my starting 200 regular armies Pl in order to increase my starting IC?
No, you only get 200 pp that can be used normally.

Melkor said:
Also, if I increase both the infrastructure and research technology, should I count my maximum IC capacity as it would be in turn 2 when I have higher tech level, or I can`t invest more IC than to raise it to my actual limit?
I think you can invest more into IC, but it won't do any good until the TL has risen.

Tie-in q: For infiltration/counter, do you use the IC value at start, or the increased?
 

Devilish!

[sblock]Gallador sends a sending to Acererak( OOC: As you remember Princess Lanfear visited your PC, but you didn`t respond to my post from long ago)

IC; "Greetings, Mighty One, my agents report that you are the power behind Solistarim! So you have decided to finally take a more active role in the events of this world! Now that Gods abandomed their followers, the time has come to show mortals their rightful place, as our servants, too long have they persecuted the Undeath, our Children, true heirs of Oerth! For now I recommend joining the TEC Pact.
But do you still seek the Apotheosis? If it trully means you attempting authority over all Undeath, I would have to oppose you, I would deeply regret that!"

OOC Note: Have you seen the Hellsing anime by chance? Gallador looks like Alucard, though he preferes black armor and crimson robes as clothes.[/sblock]
 

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