Airwhale said:
Hi All,
...
(Oh, and the PL look fine, but they do not look balanced... for example, Knight otu's power has more IC and PL then bugbears, with no disadvantage I can see. This is fine if we accept that the power of different factions are not even.)
Hi,
Indeed, the power of different factions is not intended to be even.
Melkor said:
Serpenteye! I have claimed Sword of Kas in the previous thread, and you didn`t react. I haven`t claimed any other artifact, Kas was vampire like Gallador, and it can provide link to Vecna- all good reasons I think.
Also, I don`t think it is realistic for 1 character between 16th and 20th level to be equivalent of 1 Epic Pl. Factions like mine`s, Acererak`s or Creamsteak`s likely have more than a handful 16th-18th level characters, 16th level liches or Vampires aren`t that rare. So I suggest either:
-1 Epic Pl is worth around 10 or 5 characters of 16th-20th level
-or only true epic characters or artifacts contribute to Epic Pl. So 1 Elite Pl might be 500 6th level veterans as well as only one wizard that can cast 9th level spells (or this wizard may be worth even 3 Elite Pl, which is still much less than one Epic).
Note that those minor changes don`t affect mechanics at all, but in my opinion makes the amount of Epic Pl`s you assigned more realistic.
1) The sword of Kas is yours, PLs adjusted accordingly.
2) High level characters are fairly rare in Greyhawk, and high CR monsters aren't that common. I know the Solistarim are supposed to have thousands of elite characters and monsters and that the Undersark is full of nasties, but it's impossible to balance it with the pathetic official numbers for the surface realms.
Greyhawk isn't made for strategic gaming, it's made for a party of adventurers to fight their way trough it, fighting against immobile monsters who wait for them in 10x10 foot rooms and have no other purpose than dying. It's made for villains who'll make dire plans, but always have them foiled at the very last minute. It doesn't take into account that it should be impossible for the official rabble of humanity to survive in a world crawling with monsters who are their superiors in every aspect. It doesn't take spawning undead, like vampires, bodaks, or wraiths into account, or the world would be a dead orb inhabited only by the twisted spirits of the once living.
If I increase the amount of indivuduals represented by an Epic PL I'll have to drastically lower the epic PLs of most surface-factions and re-balance the PL of all factions. Since I have started to recieve templates it's too late to make changes on that scale, if it's even possible.
Instead; Think of Epic individuals as extraordinary individuals, not so much limited by their ecl as a more intangible quality of greatness. The best of the best, not your run of the mill Illithid, Titan, Vampire or Dragon... Also, remember that there are plenty of fell creatures outside the control of any faction. There are vampires who have no loyalty to Gallador and Illithids who want nothing to do with Yugtholton (sp?).
Ah... sorry for rambling. All gaming requires the suspension of disbelief, the 5th IR is no exception.
Melkor said:
I am confused about two things:
Can I demobilize any of my starting 200 regular armies Pl in order to increase my starting IC?
Also, if I increase both the infrastructure and research technology, should I count my maximum IC capacity as it would be in turn 2 when I have higher tech level, or I can`t invest more IC than to raise it to my actual limit?
1) You can demobilize them to increase the ppts you can spend in the template. Those ppts can be invested in a number of ways, as normal.
2) There are no limits, besides your amount of ppts, to how much you can invest in anything. All your investments take a turn to realise and you gain the benefit of both tech-increase and industrialization at the same time.
If you're planning on increasing your IC substantially you wuld be well served by both industrializing and upgrading your technology, that way you can make the most immediate profit from your investments.
Knight Otu said:
Tie-in q: For infiltration/counter, do you use the IC value at start, or the increased?
You use the IC value at the start of every Turn.
Airwhale said:
Question:
1) Do you develop Tech and IC and armys before,during, or after combat?
I.e.: If I attack anyone who spends pp to increase IC, and I take their land, do I get the land with the higher IC? If not, is the pp spent?
2) If I raise my technology the same turn in which I attack, do I get the attack bonus?
3) Can I attack with armys just formed or upgraded this turn?
4) Can I sack Epic armys for magic research that were upgraded this turn?
5) Can I build Tech level 4 and build up to the equivelent IC in the same turn?
6) Would Inf/spy costs be payed before or after the IC has been upped?
Also, would someone mind reposting the rules on making non-demonic/poluting technology? I can't seem to find them.
1) Development takes place during the turn, all investments get their return the following turn. With the exception of raising armies; you get them the same turn as your template and can use them immediately. Combat can take place at any time during the turn.
2) No, you only get the benefit of technology the next turn of the game.
3) Yes, that's an exeption to the general rule that things takes time.
4) Yes, armies are upgraded or created instantaneously, but only one step at a time. (You can't upgrade regulars to elites to epics in the same turn.) Magical research still takes a turn.
5) Yes, and if you've reached your maximum usable IC that's probably a smart thing to do.
6) Before.
*Note to self, add these clarifications to the rules-post.
Airwhale said:
Do we know why the devils gave it to us? Is there any reason to distrust it?
No, and not really (as far as you know).
The chronology of the IR has been a bit turned around...

The devils haven't actually arrived yet, though they will do so at the very beginning of the Turn (and you can therefore begin use their technology in your templates), nor has the Sphere closed and the Gods are still around (though they're distracted enough to ignore events on Oerth and pay no attention to most prayers).
The Devils will explain what they're about as soon as the game starts (any you're free to change your policies with regards to Diabolic technology during the turn (an exception made necessary by RP)).
Airwhale said:
Hmm.
Could we develop demonic, poluting tech, and then convert it to non-poluting,non-demonic tech should the need arise?
Edit:
Look at the following. Something does not add up in Radiants pls
RADIANT
PC: Sanakan, 58th First Claw of the Sikari.
Other characters: Blackwing, Snowfox, Ratcatcher, Scarface, Darkness, Slayer
Artifacts: unknown yet
POPULATIONS, IC VALUES AND DEGREES OF CONTROL OVER TERRITORIES:
The Celestial Imperium: 19,800,000 = 999 IC x 0,25 = 249,75 IC
The Claw Mercenary Company of the Sikari: N/A
TOTAL IC OF RADIANTS' POWER SO FAR: 249,75 IC
PL:
Regular PL: 50 (50 points)
Elite PL: 65 (650 points)
Epic PL: 3 (not including PC) (300 points)
Sanakan: 1 epPL (100 points)
TOTAL VALUE OF PL: 1550 rPL (not 1200 points)
Thanks

. I made the list by copy-pasting and must have forgotten to change the numbers in the last line.
Kalanyr said:
Serpenteye, out of interest what purpose does the non-military Epic PL of Artifacts I possess serve ? Are they only good to burn in the magical arms race (Since In Character there's no way Morwel would destroy them except in the most desperate measure do they have some other purpose) ?
I figured you can't whack people over the head with a fountain

.
Seriously, all artifacts have a value beyond their stated epPLs. Artifacts that have no direct martial usefulness have a greater peaceful use. Morwel's court, for example, is an expellent safe-house (even Vecna would have great difficulties getting in there, and would probably fail at his current power). The fountain might have illusionary or purifying qualities.
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I have made some minor changes to some of your Epic PLs. Take a look in my post on pg 2.
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I have recieved the templates of Anabstercorian, Creamsteak, Kalanyr, Rikandur and Bugbear. If someone else has sent their template to me it hasn't arrived, in that case please try again.