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(IR) IR Interlude between Turns 3 and 4 (thread 2)
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<blockquote data-quote="JohnBrown" data-source="post: 92731" data-attributes="member: 2243"><p><strong>Edena, question</strong></p><p></p><p>Edena,</p><p></p><p>I have a question. If you say I have to leave the Cairn, O.K., I accept that. However, I would like to make a few points:</p><p></p><p>From economic, resource, life-sustaining point of view, the Cairn Hills doesn’t really rely on the Nyr Dyv for very much. In fact, other than as transportation route, none of the powers (Furyondy, the Urnst States, The Shield Lands, The Domain of Greyhawk before it was eaten by the Shade) would have been relying on the Nyr Dyv at the start of the game. It’s far too dangerous. It is chock-full-o-monsters; big bad dragon turtles and the like. </p><p></p><p>Other than small amount of fishing, the creatures of the Cairn probably couldn’t care less about the Nyr Dyv (o.k., the Rhennee might care, but you get my point <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). If I had to abandon Cairn, then it would only be logical that everyone around the Nyr Dyv would have to abandon their territories their too. William would loose nearly a third of Furyondy and the Shield Lands; The DU would loose a big chunk of Urnst, etc. So while I understand that I might have to pull back from the shore some, abandon Tenser’s Tower, etc., the reason for abandoning the entire Cairn Hills, while the Isles of Woe – which are sitting literally in the middle of this big stinking mess – is taking reduced amount of damage is a little unclear. </p><p></p><p>This is isn’t a complaint. I am just requesting clarification</p></blockquote><p></p>
[QUOTE="JohnBrown, post: 92731, member: 2243"] [b]Edena, question[/b] Edena, I have a question. If you say I have to leave the Cairn, O.K., I accept that. However, I would like to make a few points: From economic, resource, life-sustaining point of view, the Cairn Hills doesn’t really rely on the Nyr Dyv for very much. In fact, other than as transportation route, none of the powers (Furyondy, the Urnst States, The Shield Lands, The Domain of Greyhawk before it was eaten by the Shade) would have been relying on the Nyr Dyv at the start of the game. It’s far too dangerous. It is chock-full-o-monsters; big bad dragon turtles and the like. Other than small amount of fishing, the creatures of the Cairn probably couldn’t care less about the Nyr Dyv (o.k., the Rhennee might care, but you get my point :) ). If I had to abandon Cairn, then it would only be logical that everyone around the Nyr Dyv would have to abandon their territories their too. William would loose nearly a third of Furyondy and the Shield Lands; The DU would loose a big chunk of Urnst, etc. So while I understand that I might have to pull back from the shore some, abandon Tenser’s Tower, etc., the reason for abandoning the entire Cairn Hills, while the Isles of Woe – which are sitting literally in the middle of this big stinking mess – is taking reduced amount of damage is a little unclear. This is isn’t a complaint. I am just requesting clarification [/QUOTE]
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(IR) IR Interlude between Turns 3 and 4 (thread 2)
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