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(IR) IR Interlude Turn 5 - Turn 6 (thread 3)
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<blockquote data-quote="Creamsteak" data-source="post: 122568" data-attributes="member: 552"><p>OOC- Are you getting Dragonlance involved in the IR?</p><p></p><p>It is an OOC interest, but I really like the way Minotaur are a race of intelligent and sociable if not noble giants. If this is an option I will make an IC post to the Minotaur about Mina. I am interested in what they have to say.</p><p></p><p>IC- "hmm... a fourteen year old human girl leading an army of knights... how odd..."</p><p></p><p>"Regina, summon Phibrizzo, I think we found him a best friend to play with. He does have that girlish form afterall. Maybe these two, whom both imminate evil, would make good friends. Look into this 'one god' idea, as well."</p><p></p><p>Sanctus Punitor goes to visit these knights of Thorn. He wishes to study their fighting style and see how it works, either through common training, or by dueling some of the willing officers.</p><p></p><p>To Edena and Sollir Only: </p><p></p><p>[COLOR=333333]The creatures I, and Sollir, are creating in the Monster Arms Race will be used in a creative way in combat. We will create artillery shells with 1-3HD Blobs that will protect them from falling damage when fired. The Shells will have four magical charges that go off when the shell hits the ground.</p><p></p><p>1) An Incindiary Cloud Spell that detonates when the shell hits. This will act as the "visable" affect.</p><p>2) An Improved Invisibility Spell cast on the puddings to make them more stealthy. This should let them get the first kill to increase their HD before they are seen.</p><p>3) A Quest Spell to protect my people from the blobs. The Quest will be to kill as many [Insert enemies name here] troops as possible and return within two hours. The Second half of the Quest is do not kill [Insert my allies and my own name here] Troops.</p><p>4) The Fourth Spell will be a Death Ward Spell that will last for at least two hours.</p><p>*) The Quest Spell will be Mass cast by as many 19-20th level casters as are available. This means that it should take 22nd Level spellcasters to dispel.</p><p></p><p>Blobs that return should be larger and should be cut down to artillery piece size. We are also going to work on a gaseous form blob that can devour creatures while appearing as a bunch of black smoke.</p><p></p><p>Whatever amount of HD of Pudding you allow us to put into a single shell as the maximum will be the "standard" size. Shells will be made to fire out of the most accurate cannons we have with our current technology. This is a Secret Post and should be acted on as one in the same way the dividing bats post was.</p><p>[/COLOR]</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 122568, member: 552"] OOC- Are you getting Dragonlance involved in the IR? It is an OOC interest, but I really like the way Minotaur are a race of intelligent and sociable if not noble giants. If this is an option I will make an IC post to the Minotaur about Mina. I am interested in what they have to say. IC- "hmm... a fourteen year old human girl leading an army of knights... how odd..." "Regina, summon Phibrizzo, I think we found him a best friend to play with. He does have that girlish form afterall. Maybe these two, whom both imminate evil, would make good friends. Look into this 'one god' idea, as well." Sanctus Punitor goes to visit these knights of Thorn. He wishes to study their fighting style and see how it works, either through common training, or by dueling some of the willing officers. To Edena and Sollir Only: [COLOR=333333]The creatures I, and Sollir, are creating in the Monster Arms Race will be used in a creative way in combat. We will create artillery shells with 1-3HD Blobs that will protect them from falling damage when fired. The Shells will have four magical charges that go off when the shell hits the ground. 1) An Incindiary Cloud Spell that detonates when the shell hits. This will act as the "visable" affect. 2) An Improved Invisibility Spell cast on the puddings to make them more stealthy. This should let them get the first kill to increase their HD before they are seen. 3) A Quest Spell to protect my people from the blobs. The Quest will be to kill as many [Insert enemies name here] troops as possible and return within two hours. The Second half of the Quest is do not kill [Insert my allies and my own name here] Troops. 4) The Fourth Spell will be a Death Ward Spell that will last for at least two hours. *) The Quest Spell will be Mass cast by as many 19-20th level casters as are available. This means that it should take 22nd Level spellcasters to dispel. Blobs that return should be larger and should be cut down to artillery piece size. We are also going to work on a gaseous form blob that can devour creatures while appearing as a bunch of black smoke. Whatever amount of HD of Pudding you allow us to put into a single shell as the maximum will be the "standard" size. Shells will be made to fire out of the most accurate cannons we have with our current technology. This is a Secret Post and should be acted on as one in the same way the dividing bats post was. [/COLOR] [/QUOTE]
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