Sorry I was late... I'll be back to actually read the posts in twenty...
anyway here are my turn 2 moves... figure them into the stuff
CREAMSTEAK PL 64
All Power Levels are Based on stats before Turn 1
The Delrune Army PL 22
Calrune (Centaurs, high elves, oeridian humans, suel humans, gnomes, halflings, neutral and good) PL 3
The People of Celadan Forest (High elves, oeridian humans, suel humans, gray elves, wood elves, gnomes, halflings, good) PL 4
Delrune (High elves, gray elves, wood elves, wild elves, good) PL 5
The People of Gamboge Forest (High elves, gray elves, wood elves, wild elves, gnomes, halflings, neutral and good) PL 4
The People of the Phostwood (High elves, gray elves, oeridian humans, dwarves, gnomes, good) PL 4
Sanctus Punitor (In Latin: Holy Avenger) (PC, male high elf, Pal 10 / Rgr 10, lawful good) PL 2
Orders are to invade the Riftcrag and its surrounding counties. All opposition will be confronted. All allies shall be welcomed. "I Shall Fight the Hellmaster!" is called out by Sanctus Punitor. The men seem fearful of being enslaved by the creatures aiding the Hellmaster. Sanctus attempts to counter this with a speech about the reason why they are attacking the Riftcrag so imminently. (Edena- I rolled a 34 at the end of turn 1... If that still counts fine, I will honestly take what I have rolled, but if it doesn't I will re-roll.)
Speech by Sanctus Punitor-
"Elves, Humans, Gnomes, and Halfling brothers... Our forces in the North were decimated by the combined forces of many fiends. They have not stopped fighting. They have not stopped protecting. They understand even better why we are on the offensive. The combined forces of evil are tied together by a bond of fear and cowardice. The Evil I speak of is that of all true evil, the heart to take unrelentingly. They take our comrades bodies up as slaves! They Take our meals and land without a care for those who cultivated it. They will take and take till there is nothing left to be had. Then they will take from each other! They will eat away at the land till no life lives on it. Even then, they will not stop. They will control one another, and manipulate the fates of their comrades to arms against one another. They don't want you as slaves. They want to destroy you. Becoming thier servants is only the first step in annihilating us. I will not allow it. In my life I have seen the faces of creatures like this a hundred times, and they are weak! They take and take because they are AFRAID TO GIVE. They are afraid to give to their people, afraid to give in to thier enemies, and afraid to fight if they are not sure they will win. We have bravery, they have cowardice. I have trusting people and good citizens... their people must beg for scraps to survive on just to avoid becoming another undead slave. We march, and we march constantly, no pain is too overwhelming... They are our enemy because they take from us, and they take from us because THEY ARE AFRAID!" A hoorah from soldiers, and off we go to start another fight.
Seldanoran/Timberway Army PL 23
Duchy of Tenh (Oerdian humans, suel humans, flannae humans, elves, dwarves, gnomes) PL 4
Seldanora (High elves, oeridian humans, gray elves, flannae humans, wood elves, suel humans, neutral and good) PL 4
Tenser (NPC, human, fighter/mage of very high level, good) PL 1
People of Timberway Forest (Swanmay, treants, forest spirits, high elves, grey elves, suel humans, oeridian humans, gnomes, halflings, good) PL 3
Grannmont (storm giants of the Rakers, good) PL 6
Heimmont (cloud giants of the Rakers, good) PL 5
All forces allied to the Seldanoran/Timberway Army are asked to join our fight. The Giant's strongest men dig in, to quickly create a trench line. Celestials and Metallic Planar Dragons are summoned to reinfoce and scout the area. Citizens are guarded while the construction of trenches up and down the defensive line begins. Support trenches are added. Catapults are constructed to act as temporary artillery behind the main trenches. The clerics of my forces are ordered to begin concecrating the ground to increase our defense against evil magic and undead. I ask my allies to do the same.
THE NATIONS AND PEOPLES OF THE EASTERN AND SOUTHEASTERN FLANAESS (KNOWN AS OLD AERDI EAST) PL 8 (Regina Canities)
Peoples of the Grandwood (High elves, oeridian humans, wood elves, suel humans, wild elves, some humans of other types, grey elves, dwarves, gnomes, halflings, treants, forest beings, neutral and good) PL 3
The Northern Peoples of the Hollow Highlands (hill dwarves, suel humans, oeridian humans, gnomes, high elves, neutral and good) PL 3
People of the Loftwood (High elves, gray elves, wood elves, humans of every type, gnomes, treants, good forest spirits, good) PL 2
In the Grandwoods
A combined effort is made to undermine authority in the area. Three task forces are ordered to move to the river north of Ral Astra and pour sleeping draughts into the river. If successful the draughts may put many citizens to sleep if the opposition does not take the time to notice and prevent the poisoned water from reaching its citizens. They would still need to find another resource for water, however.
Three more task forces are sent in different directions to build tunnel extensions into enemy territory. These provide better cover for rebels moving around the area, and therefore speed up the time of raids. These tunnels are more likely to be discovered, so charges are set to be detonated if the enemy makes it inside of these tunnels. As areas inside the tunnel structure begin to be discovered and assaulted forces are beginning to dig outside of those areas and are detonating large amounts of gunpowder to close found entrances. New traps are set up and some of the more skilled trapmakers are working on creating landmines similar to those used in the 1st Chinese civil war.
All other units are tasked with raiding the countryside outside the Grandwoods. The primary target still remains the command structure. Reports that are not yet confirmed hint that tunnels may be linking the Grandwoods to the Northern Hollow Highlands. Plant elementals are moved inside of the tunnel web to act as folliage, early warning devices, and traps in their own right. As more and more of my men are slain it gradually becomes harder and harder to find them. They are digging in deeper and deeper every day.
In Other Areas
In the Northern Hollow Highlands some reports are appearing concerning a deep tunnel leading into the highlands. These reports are not confirmed. The forces here appear to be setting up some kind of defensive structure, but this may be a fake. Many more raids are coming out of the Northern Hollow Highlands at the enemies territories. Most of the population here is worried about the Grandwoods and are bold about moving against the opposition, but Regina Canities does not allow anything grander than raids to be launched.
The construction of the tower in the Loftwoods is continuing. As the towers construction is going well, the Grandep bay is becoming a safer naval port for allies of the Delrune Confederation. This tower is being constructed as posted in turn 1. (Edena did not mention this in the wrap up... if it is not occuring, or if nobody has noticed yet I would like to know- Especially an ETA on the towers completion.)
THE NATIONS AND PEOPLES OF THE CENTRAL-WESTERN FLANAESS (KNOWN AS THE WESTERN NYR DYV AREA) PL 4 (Illborg Bellringer)
Peoples of the Gnarley Forest (High elves, wood elves, oeridian humans, some humans of other types, some gnomes, treants, forest beings, good) PL 2
Rangers of the Gnarley Forest (Dedicated to protecting Gnarley Forest, good) PL 2
The forces of the Gnarley are still training in the Lortmills in the use of new firearms and still taking up defensive positions. The men are discouraged at news that the Gnarley may have fallen. Words about these actions are taken with a heavy and vengeful heart towards the Shadow empire.
THE NATIONS AND PEOPLES OF THE NORTHERN FLANAESS PL 4 (Gorgosh Ubeno)
Refugees of Fellreev Forest (Humans of all types, demihumans of all types, forest spirits, forest beings, all alignments) PL 4
Fellreev Forest is still continuing to reinforce its southern borders. Some of the men are being rallied to raid the territory to the south. Such orders are given, 1 PL of forces from Fellreev Forest are ordered to raid into Sollir's territory to the south.
THE NATIONS AND PEOPLES WHO ARE SOUTH OF THE FLANAESS, BUT WHO ARE SHOWN ON THE MAP (THE AZURE SEA / AERDI SEA / DENZAC GULF / HEMPMONALAND AREAS) PL 3 (Pogo The-Monkey)
Peoples of the Amedio Rainforest (Humans of unknown types, monsters of every type from the MMs, all alignments) PL 3
The Amedio Rainforest is in disarray. The people here are resorting to tactics similar to the Ewoks in Star-Wars. Trying to remove an overwhelming opponent is difficult. The Amedio Rainforest is beginning to constuct a "last resort" weapon. Some information hints that this weapon involves large shipments of gunpowder into this territory. Other clues, however, seem to imply that the ships are actually going to use the gunpowder to arm its catapults. This hints at possible use of artillery bombardment from the ocean, but reports on this are incomplete. The possibility that such large amounts of gunpowder may be used against the hive by being thrown into any newly formed nests. All results are depictive and descriptive, but there seems to be little to conclude.
Edit: Dragons and Celestials are summoned against Sollir, not by the Seldanoran Army.
Edit:I accept John Brown's non-aggression pact... I am a paladin, and despite the fact that I would not rule the way you do, I respect all countries independent laws.
Edit: If Sollir joins John Brown I halt all attacks and honor the Non Agression Pact. I withdraw and I will be open to Negotiations to return Artonsamay if it is disirable.