War Update
The elven imperial navy of Greyspace is joining in the spelljamming battle over the western mountains.
So are the dwarven spelljamming mountains.
With their help, the gith and gnomish spelljamming forces are making slight headway against the united scro, illithid, and neogi forces.
Below them, the Baklunish are engaged in a massive struggle for control of the Hellfurnaces, Crystalmists, and Barrier Peaks.
Tens of thousands perish in battles across the passes and mountain peaks and valleys as the two forces fight.
The humanoids and giants, however, are gaining the upper hand, and the Baklunish are being forced back, both to the west and to the east.
In the Yeomanry, the formians, apparently sated from eating so many people, are withdrawing and moving up into the mountains to aid their humanoid friends.
The fell peoples of the Underdark are also moving to aid the humanoids and giants.
Surprisingly, the drow are once again absent.
Nobody knows why.
Forces from the Kevellond League, the Coalition of Light and Shadow, and the huge forces that have arrived via help from the Sky-Sea League retake the Yeomanry and Sterich.
Geoff, however, continues to hold out against their counterattack.
There, the drow actually are involved in the fight, and apparently it is making a difference.
Drow are far more formidable enemies than humanoids and giants!
In the east, the Army of the Swanmays (the swanmays, stormriders, barbarians, giants, elves, and others) burns Eastfair, capital of the Great Empire of Northern Aerdi, to the ground, and razes the land around.
Then the God Emperor and his great host arrives, and the Army of the Swanmays retreats before them, falling back, not fighting.
Well for them that they did not - the southern Army of the Union also has arrived, and the Army of the Swanmays is outnumbered many times to 1.
They retreat all the way to the Dark Swamp.
The Dark Union regains all the territory it lost in the northeast.
The Lendore Fleet is forced to move northward along the coast to the coast of the Dark Swamp.
Barbarian ships come down to their aid, while a Fleet from the Sea Barons moves in to protect the Union Coast.
The war of the Sahuagin and Sea League of the Solnor continues to rage, with many places underwater destroyed or occupied by hostile forces.
In the central Flanaess, the Shades are actually being forced to give ground.
Bitter mile by bitter mile, they are being driven back up the Wild Coast, being forced to fall back.
Dyvvers (or what is left of it) is retaken by the forces of the Kevellond League.
The forces of Shade end up being forced back almost to their starting point.
It costs the lives of countless thousands on the good side to achieve this victory - a very bloody and painful victory to regain land they had originally held.
The Shadow Throne stands unassailed, and apparently unassailable, and the Shades take all of the County of Urnst to their east.
The bitter fight for the Duchy of Urnst continues, taking it's toll of lives, with little land changing hands.
In the north, Iuz and the Solistarim are quiet.
Too quiet, perhaps.
The great army landed on Oerth by Forrester also remains quiet.
For how long, nobody knows.