Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Archive-threads
(IR) The 3rd IR, Turn 3 (thread 1)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Edena_of_Neith" data-source="post: 82802" data-attributes="member: 2020"><p><strong>IMPORTANT - PLEASE READ</strong></p><p></p><p>Yes, Acererak, your scouts secure the southern Hellfurnaces.</p><p> They are abandoned, so the seizing is easy.</p><p></p><p> Yes, Iuz, you are able to take the Abbor Alz. The independent monsters and people there are unable to mount an organized resistance.</p><p></p><p> - - -</p><p></p><p> Everyone (and that includes you, Melkor, Serpenteye, Mr. Draco, Maudlin, Rhialto) - Your Seers are all reporting that Vecna is going to do something truly awful.</p><p> Something truly insane.</p><p> If he is not stopped.</p><p> If he is not killed.</p><p> Before the end of Turn 4 (the next Turn), it will happen.</p><p></p><p> And your Seers are able to deduce what it is Vecna is going to do.</p><p> </p><p> Vecna is going to open a Gate, and let the Elder Ones into Greyspace.</p><p> He is also going to use his 10th level magic to stab a poisoned knife into the very vitals of Oerth, creating a 10th level plague that will cause all that grows - tree, brush, and grass - upon Oerth to become poisoned, twisted, and / or evil.</p><p> He also is going to attack, with all his Legions, in order to stop you from researching any way to save yourselves from Acererak's plague. And he will strengthen that plague, so that it cannot be cured by anything short of a Wish or Miracle spell.</p><p> He also intends to storm the City of the Gods, with the specific intent of awakening it, so that it will bring it's weapons of superscience to bear upon you all.</p><p> He intends to escape into his pocket dimension, while your world dies, and watch it all from a safe distance.</p><p> When it all is over, he intends to return, with 11th level magic, subdue the Elder Ones, and rule over a world of the Living Dead.</p><p> </p><p> Only the Suel and those allied with them (such as the Dark Union and Shade) will be spared, for Vecna intends to take them with him into the Pocket Dimension.</p><p> And even they will forevermore be his slaves.</p><p></p><p> Vecna intends to do all of that.</p><p> Vecna ... will ... do all of that.</p><p> Unless you stop him.</p><p> Unless you kill him.</p><p></p><p> (I am sorry, folks. It is my misfortune to have to play Vecna. </p><p> And if I do not play Vecna as Vecna truly is, I am doing you all a discourtesy, and insulting your intelligence.</p><p> It is up to you, what you do with this information. I would seriously suggest that you do something.)</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 82802, member: 2020"] [b]IMPORTANT - PLEASE READ[/b] Yes, Acererak, your scouts secure the southern Hellfurnaces. They are abandoned, so the seizing is easy. Yes, Iuz, you are able to take the Abbor Alz. The independent monsters and people there are unable to mount an organized resistance. - - - Everyone (and that includes you, Melkor, Serpenteye, Mr. Draco, Maudlin, Rhialto) - Your Seers are all reporting that Vecna is going to do something truly awful. Something truly insane. If he is not stopped. If he is not killed. Before the end of Turn 4 (the next Turn), it will happen. And your Seers are able to deduce what it is Vecna is going to do. Vecna is going to open a Gate, and let the Elder Ones into Greyspace. He is also going to use his 10th level magic to stab a poisoned knife into the very vitals of Oerth, creating a 10th level plague that will cause all that grows - tree, brush, and grass - upon Oerth to become poisoned, twisted, and / or evil. He also is going to attack, with all his Legions, in order to stop you from researching any way to save yourselves from Acererak's plague. And he will strengthen that plague, so that it cannot be cured by anything short of a Wish or Miracle spell. He also intends to storm the City of the Gods, with the specific intent of awakening it, so that it will bring it's weapons of superscience to bear upon you all. He intends to escape into his pocket dimension, while your world dies, and watch it all from a safe distance. When it all is over, he intends to return, with 11th level magic, subdue the Elder Ones, and rule over a world of the Living Dead. Only the Suel and those allied with them (such as the Dark Union and Shade) will be spared, for Vecna intends to take them with him into the Pocket Dimension. And even they will forevermore be his slaves. Vecna intends to do all of that. Vecna ... will ... do all of that. Unless you stop him. Unless you kill him. (I am sorry, folks. It is my misfortune to have to play Vecna. And if I do not play Vecna as Vecna truly is, I am doing you all a discourtesy, and insulting your intelligence. It is up to you, what you do with this information. I would seriously suggest that you do something.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
(IR) The 3rd IR, Turn 3 (thread 1)
Top