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<blockquote data-quote="Wicht" data-source="post: 8377907" data-attributes="member: 221"><p style="text-align: center"><strong>Iron DM 2021 </strong></p> <p style="text-align: center"><strong>Round 1, Match 3: </strong>Wicht vs humble minion</p><p></p><p><strong><u>Ingredients:</u></strong></p><p><strong>Ghost Mushrooms</strong></p><p><strong>Rotting Utopia</strong></p><p><strong>Bear Necessities</strong></p><p><strong>Armored Lizard</strong></p><p><strong>Rootless Tree</strong></p><p><strong>Broken Angel</strong></p><p></p><p style="text-align: center"><strong><u> </u></strong></p> <p style="text-align: center"><strong><u></u></strong></p> <p style="text-align: center"><strong><u>Incident With A Lucky Angel</u></strong></p> <p style="text-align: center"><em>A down-under post-apocalyptic adventure </em></p><p></p><p><strong><u>Background</u></strong></p><p>Mago Island has long been a safe haven for peace-loving Koals, The small mountainous island, 8 km east from the coastal city of Townsville, off the Queen’s Coast, is covered with the Koal’s beloved ‘Lyptus trees, <strong>a dietary necessity</strong> for the bear-folk. Its plentiful food, distance from the coast, and proximity to the fortified Townsville, have allowed the Koals, for generations, to be left to themselves, living in lazy, idyllic bliss.</p><p></p><p>Atop the island’s central peak is the Shrine of the Lucky Angel. A forty-foot tall angelic statue, a key corner-point in an ancient techno-arcane defense sigil, stands facing the coast. Radiation from the statue has affected the nearby ‘Lyptus trees. Growing to massive proportions, these trees are covered with glowing, poisonous <strong>ghost-shrooms </strong>which inject psychedelic spores into their foliage. Koals consuming these infected leaves become lethargic addicts, able to see into the Dreaming, yet capable of little else. The largest of these massive trees, called The Old Man by the Koals, towers hundreds of feet over the Angel and is so massive as to be visible from Townsville. Traditionally, a cadre of dazed Koal prophets tend to the shrine and serve as oracles.</p><p></p><p>Five years ago, a huge branch, falling from the Old Man, <strong>decapitated the statue</strong>. The stone head rolled down the mountain slope, sinking into a pond. Since then, more and more of the island’s trees have begun to decay, ghost-shrooms blossoming abundantly on their trunks. Many of the Koals have grown addicted to leaves of these dying trees, and <strong>the small society is starting to fall apart</strong>. The elders fear that unless something is done, their race will be forced to leave the island or else eventually starve to death in a drug-fueled daze.</p><p></p><p>Meanwhile, Dragon Riders from the Central Waste have their eyes on the Queen’s Coast and a conquest of Townsville. A party of their scouts are making their way to Mago Island, to examine its potential as a strategic locale in the coming conflict.</p><p></p><p><strong><u>Possible Hooks: </u></strong></p><p><strong>Military</strong>: The PCs, allied with the Queen’s army, made aware of the scouts heading towards Mago Island, are sent to eliminate the scouts and make allies of the Koals.</p><p></p><p><strong>Techo-arcane</strong>: The PCs are seeking to activate the ancient sigil. To activate the angel, the angel’s head will have to first be located and the statue repaired.</p><p></p><p><strong>A Plea for Help</strong>: The elders of Mago Island in response to a vision from their mountain prophets have sent emissaries to Townsville, seeking allies who can cure their affliction and defend the island.</p><p></p><p><strong><u>Encounters and Complications</u></strong></p><p><strong><em>The Dazed and Confused: </em></strong>Almost a third of the Koals are addicted to infected ‘Lyptus leaves. Most of these individuals are harmless, yet also hard to motivate. Given to uttering cryptic insights, they spend their days hunting leaves, with little regard for their own preservation.</p><p></p><p><strong><em>The Scouts:</em> </strong>The Dragon Rider scouts are a motley collection of savage mutants mounted on giant water-dragons, able to swiftly cross land and sea. Their leader, a cunning barbarian named Blood-Jack, rides a fire-breathing, bearded-water-dragon<strong>, so massive as to be able to swim in heavy plate armor</strong>. Blood Jack’s two lieutenants are Arul, a telekinetic witch, and Hugs, a gigantic feral Drope (a savage cousin of the peaceful Koals). The scouts quickly establish a base in ancient fortifications on the northwest end of the Island, and make forays across the island, enslaving and killing Koals.</p><p></p><p><strong><em>Giant Ghost Moths</em></strong>: The infected ‘Lyptus trees affect the ghost moths which inhabit their branches, causing them to mutate and grow. These giant, glowing, psychic insects soon become violent and dangerous.</p><p></p><p><strong><em>Prophecy of Doom:</em></strong> A Koal prophet proclaims the Death of the Old Man and the End of Luck. The <strong>roots of the huge tree are completely rotted away</strong>, and if something is not done, it will fall on the Angel, shattering the statue, releasing radiations, and killing all vegetation on the island within a month. The PCs must figure out how to fell the tree away from the Angel</p><p></p><p><strong><em>Finding and Repairing the Head:</em></strong> The statue’s head is submerged in a mountain pond. The radiation from the head has produced voracious giant dragonflies, poisonous frogs and killer pond shrimp. If the PCs can reattach the head of the angel using some manner of adhesive, the radiation leak will be contained, and life can return to normal on the island.</p></blockquote><p></p>
[QUOTE="Wicht, post: 8377907, member: 221"] [CENTER][B]Iron DM 2021 Round 1, Match 3: [/B]Wicht vs humble minion[/CENTER] [B][U]Ingredients:[/U] Ghost Mushrooms Rotting Utopia Bear Necessities Armored Lizard Rootless Tree Broken Angel[/B] [CENTER][B][U] Incident With A Lucky Angel[/U][/B] [I]A down-under post-apocalyptic adventure [/I][/CENTER] [B][U]Background[/U][/B] Mago Island has long been a safe haven for peace-loving Koals, The small mountainous island, 8 km east from the coastal city of Townsville, off the Queen’s Coast, is covered with the Koal’s beloved ‘Lyptus trees, [B]a dietary necessity[/B] for the bear-folk. Its plentiful food, distance from the coast, and proximity to the fortified Townsville, have allowed the Koals, for generations, to be left to themselves, living in lazy, idyllic bliss. Atop the island’s central peak is the Shrine of the Lucky Angel. A forty-foot tall angelic statue, a key corner-point in an ancient techno-arcane defense sigil, stands facing the coast. Radiation from the statue has affected the nearby ‘Lyptus trees. Growing to massive proportions, these trees are covered with glowing, poisonous [B]ghost-shrooms [/B]which inject psychedelic spores into their foliage. Koals consuming these infected leaves become lethargic addicts, able to see into the Dreaming, yet capable of little else. The largest of these massive trees, called The Old Man by the Koals, towers hundreds of feet over the Angel and is so massive as to be visible from Townsville. Traditionally, a cadre of dazed Koal prophets tend to the shrine and serve as oracles. Five years ago, a huge branch, falling from the Old Man, [B]decapitated the statue[/B]. The stone head rolled down the mountain slope, sinking into a pond. Since then, more and more of the island’s trees have begun to decay, ghost-shrooms blossoming abundantly on their trunks. Many of the Koals have grown addicted to leaves of these dying trees, and [B]the small society is starting to fall apart[/B]. The elders fear that unless something is done, their race will be forced to leave the island or else eventually starve to death in a drug-fueled daze. Meanwhile, Dragon Riders from the Central Waste have their eyes on the Queen’s Coast and a conquest of Townsville. A party of their scouts are making their way to Mago Island, to examine its potential as a strategic locale in the coming conflict. [B][U]Possible Hooks: [/U] Military[/B]: The PCs, allied with the Queen’s army, made aware of the scouts heading towards Mago Island, are sent to eliminate the scouts and make allies of the Koals. [B]Techo-arcane[/B]: The PCs are seeking to activate the ancient sigil. To activate the angel, the angel’s head will have to first be located and the statue repaired. [B]A Plea for Help[/B]: The elders of Mago Island in response to a vision from their mountain prophets have sent emissaries to Townsville, seeking allies who can cure their affliction and defend the island. [B][U]Encounters and Complications[/U] [I]The Dazed and Confused: [/I][/B]Almost a third of the Koals are addicted to infected ‘Lyptus leaves. Most of these individuals are harmless, yet also hard to motivate. Given to uttering cryptic insights, they spend their days hunting leaves, with little regard for their own preservation. [B][I]The Scouts:[/I] [/B]The Dragon Rider scouts are a motley collection of savage mutants mounted on giant water-dragons, able to swiftly cross land and sea. Their leader, a cunning barbarian named Blood-Jack, rides a fire-breathing, bearded-water-dragon[B], so massive as to be able to swim in heavy plate armor[/B]. Blood Jack’s two lieutenants are Arul, a telekinetic witch, and Hugs, a gigantic feral Drope (a savage cousin of the peaceful Koals). The scouts quickly establish a base in ancient fortifications on the northwest end of the Island, and make forays across the island, enslaving and killing Koals. [B][I]Giant Ghost Moths[/I][/B]: The infected ‘Lyptus trees affect the ghost moths which inhabit their branches, causing them to mutate and grow. These giant, glowing, psychic insects soon become violent and dangerous. [B][I]Prophecy of Doom:[/I][/B] A Koal prophet proclaims the Death of the Old Man and the End of Luck. The [B]roots of the huge tree are completely rotted away[/B], and if something is not done, it will fall on the Angel, shattering the statue, releasing radiations, and killing all vegetation on the island within a month. The PCs must figure out how to fell the tree away from the Angel [B][I]Finding and Repairing the Head:[/I][/B] The statue’s head is submerged in a mountain pond. The radiation from the head has produced voracious giant dragonflies, poisonous frogs and killer pond shrimp. If the PCs can reattach the head of the angel using some manner of adhesive, the radiation leak will be contained, and life can return to normal on the island. [/QUOTE]
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