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<blockquote data-quote="Wicht" data-source="post: 8395526" data-attributes="member: 221"><p>[spoiler]</p><p></p><p></p><p></p><p>As I doubt you are worried about potential Copyright infringement with the song bearing a similar name by Cristiián Cardiz, nor the halloween costumes of the same name, I am assuming you are referring to the potential for English speakers to read the spanish word for black as meaning something besides black. I had considered that possibility, which is one reason I changed the demon to feminine from masculine so as to be able to change the adjective as well. Ebona (spanish for Ebony) just did not flow as well, and made the demon sound to my english ears like some sort of disease instead. The name however is not problematic in Spanish, and merely means the black she-devil. I just couldn't bring myself to have a blue devil (La Diabla Azul sounds like she is a star of a local futbol team), nor a pink devil (La Diabla Rosa conjures images of a cheap supernatural romance novel) as the villain. I suppose I could have got more creative and gone with something like <em>La Serpenta del Valle de Sombra de Muerte, </em> but I really liked the simplicity of the original name and besides... Word Count.</p><p></p><p></p><p></p><p>That's a fair cop.</p><p></p><p>Once I gave up on trying to craft a gritty fantasy nior spy drama homage to Mark Lucas' <em>Night of Fear </em>(Dungeon Magazine; issue 28), which was one of my go-to starter adventures for a long time and always a blast to run with new players, and realized I was going to do something modern, <em>shapeshifter</em> made me think of Supernatural. But I was also thinking of something suitable for a starter adventure. So I leaned into both, making it the sort of plot you could use with new players, with memorable moments that would stick in the mind, but simple enough to follow without getting confused. I also formatted it like a television episode, which is I believe how the Supernatural RPG formatted its adventures; but that also certainly affects the adventure style making it seem a bit tamer as regards "risks."</p><p></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Wicht, post: 8395526, member: 221"] [spoiler] As I doubt you are worried about potential Copyright infringement with the song bearing a similar name by Cristiián Cardiz, nor the halloween costumes of the same name, I am assuming you are referring to the potential for English speakers to read the spanish word for black as meaning something besides black. I had considered that possibility, which is one reason I changed the demon to feminine from masculine so as to be able to change the adjective as well. Ebona (spanish for Ebony) just did not flow as well, and made the demon sound to my english ears like some sort of disease instead. The name however is not problematic in Spanish, and merely means the black she-devil. I just couldn't bring myself to have a blue devil (La Diabla Azul sounds like she is a star of a local futbol team), nor a pink devil (La Diabla Rosa conjures images of a cheap supernatural romance novel) as the villain. I suppose I could have got more creative and gone with something like [I]La Serpenta del Valle de Sombra de Muerte, [/I] but I really liked the simplicity of the original name and besides... Word Count. That's a fair cop. Once I gave up on trying to craft a gritty fantasy nior spy drama homage to Mark Lucas' [I]Night of Fear [/I](Dungeon Magazine; issue 28), which was one of my go-to starter adventures for a long time and always a blast to run with new players, and realized I was going to do something modern, [I]shapeshifter[/I] made me think of Supernatural. But I was also thinking of something suitable for a starter adventure. So I leaned into both, making it the sort of plot you could use with new players, with memorable moments that would stick in the mind, but simple enough to follow without getting confused. I also formatted it like a television episode, which is I believe how the Supernatural RPG formatted its adventures; but that also certainly affects the adventure style making it seem a bit tamer as regards "risks." [/spoiler] [/QUOTE]
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