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<blockquote data-quote="Gradine" data-source="post: 8396141" data-attributes="member: 57112"><p>And my thoughts/responses</p><p></p><p>[spoiler]</p><p>Ideally, this adventure would have 1000 more words to spend on a section that details what's happening in what room and at what time, as well as to add for clarity to other bits that I had to cut for space, including:</p><p>*Faoch knows what's going on and will bail if he senses failure</p><p>*At the beginning of each loop, you return to your (the reporter's) room, knife in hand, the detective dying in front of you, groaning "It's up to you, now." The best time loops always restart on a memorable moment; the ur-example being "I Got You Babe" in Groundhog Day</p><p>*Rel, being a Selkie, can just jump off the ship and swim away. The doppelgänger can convince her to leave and to take it with her. The player and the main villain escape, and everyone else on the ship still dies. This </p><p>*There was also some folderol about the bridge locking from the inside and Rel being able to make it out through the vents.</p><p>*If I had even more room, I would elaborate on other solutions to the puzzle, such as pinning both murders on Octavius, finding the vent on your own (this tied into Rel leaving water around the vent she exited from). I decided to try to narrow the focus on the social/investigation puzzle instead, knowing that other solutions would be possible.</p><p></p><p>I'm sure I'll have more thoughts later, after the last judgment.</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Gradine, post: 8396141, member: 57112"] And my thoughts/responses [spoiler] Ideally, this adventure would have 1000 more words to spend on a section that details what's happening in what room and at what time, as well as to add for clarity to other bits that I had to cut for space, including: *Faoch knows what's going on and will bail if he senses failure *At the beginning of each loop, you return to your (the reporter's) room, knife in hand, the detective dying in front of you, groaning "It's up to you, now." The best time loops always restart on a memorable moment; the ur-example being "I Got You Babe" in Groundhog Day *Rel, being a Selkie, can just jump off the ship and swim away. The doppelgänger can convince her to leave and to take it with her. The player and the main villain escape, and everyone else on the ship still dies. This *There was also some folderol about the bridge locking from the inside and Rel being able to make it out through the vents. *If I had even more room, I would elaborate on other solutions to the puzzle, such as pinning both murders on Octavius, finding the vent on your own (this tied into Rel leaving water around the vent she exited from). I decided to try to narrow the focus on the social/investigation puzzle instead, knowing that other solutions would be possible. I'm sure I'll have more thoughts later, after the last judgment. [/spoiler] [/QUOTE]
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