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<blockquote data-quote="Rune" data-source="post: 959450" data-attributes="member: 67"><p><strong>Re: Rant/Exposition/Whine</strong></p><p></p><p></p><p></p><p>I've been in the same situation. I empathize.</p><p></p><p></p><p></p><p>I knew, when I first took on the task of judging, that there would be rulings that I made that people would disagree with. I knew it, because people often disagreed with rulings that had me win in past tournaments. It was inevitable. I stand by my ruling, however. I think this was one of Wulf's better entries, and that says a lot.</p><p></p><p></p><p></p><p>Okay, good point. What I was talking about was more along the lines of skill DCs and levels and such.</p><p></p><p></p><p></p><p>I'm not saying that they didn't fit, just that they didn't feel natural, within the context of the adventure. I got the feeling you chose them because they were a cool image (and one was an ingredient. Granted, they really <em>were</em> a cool image, but, even so...</p><p></p><p>One more thing, you hurt yourself a tiny bit by assuming that I was familiar with the deities. I know that the information is available elsewhere, but I've said this before: the burden of clarity rests on the author. As it happens, I'm not overly familiar with Lloth (I was enough to get by on in this adventure), but I have absolutely no idea who that other god is. Some sort of nature god, I presume (thus, the treants).</p><p></p><p>Which leads me to the prayer beads...</p><p></p><p></p><p></p><p>My problem with it was that either the treants or the beads didn't fit. And because they were together, neither fit. You see, nature deities tend to be light on dogma (if it's present at all), and dogma is what prayer beads are all about! I will concede that it is a very cool image, though. I meant to mention that in the judgement, but I forgot to.</p><p></p><p></p><p></p><p>Actually, that was a trap. I was expecting to see those ingredients used in just such a way, (the way you used them, more or less), so the best strategy would have been to find something different to do with them.</p><p></p><p></p><p></p><p>Believe it or not, I'm with you 100%, here.</p><p></p><p></p><p></p><p>I'll admit, I completely missed that one. And I think I know why, but I'll tackle it in my next post, dealing specifically with the Dark Crystal Factor (tm).</p><p></p><p></p><p></p><p>That's kind of what exposition is for.</p><p></p><p></p><p></p><p>Thanks for the input. I don't think I'll be changing it back though, because that seems to be the minority opinion and, quite frankly, reading the first two judgements almost puts me to sleep. As I am the author, that's a bad sign.</p><p></p><p>Besides, this way they're more <em>nemmerlesque</em>.</p><p></p><p></p><p></p><p>Did you read any of my older entries? If you had, you would possibly have a good idea of where I place my priorities when judging. I suspect that your priorities differ widely from my own.</p><p></p><p>Nevertheless, I think you're a great writer and hope to see you in a future Iron DM tournament--whether I'm judging or not.</p></blockquote><p></p>
[QUOTE="Rune, post: 959450, member: 67"] [b]Re: Rant/Exposition/Whine[/b] I've been in the same situation. I empathize. I knew, when I first took on the task of judging, that there would be rulings that I made that people would disagree with. I knew it, because people often disagreed with rulings that had me win in past tournaments. It was inevitable. I stand by my ruling, however. I think this was one of Wulf's better entries, and that says a lot. Okay, good point. What I was talking about was more along the lines of skill DCs and levels and such. I'm not saying that they didn't fit, just that they didn't feel natural, within the context of the adventure. I got the feeling you chose them because they were a cool image (and one was an ingredient. Granted, they really [i]were[/i] a cool image, but, even so... One more thing, you hurt yourself a tiny bit by assuming that I was familiar with the deities. I know that the information is available elsewhere, but I've said this before: the burden of clarity rests on the author. As it happens, I'm not overly familiar with Lloth (I was enough to get by on in this adventure), but I have absolutely no idea who that other god is. Some sort of nature god, I presume (thus, the treants). Which leads me to the prayer beads... My problem with it was that either the treants or the beads didn't fit. And because they were together, neither fit. You see, nature deities tend to be light on dogma (if it's present at all), and dogma is what prayer beads are all about! I will concede that it is a very cool image, though. I meant to mention that in the judgement, but I forgot to. Actually, that was a trap. I was expecting to see those ingredients used in just such a way, (the way you used them, more or less), so the best strategy would have been to find something different to do with them. Believe it or not, I'm with you 100%, here. I'll admit, I completely missed that one. And I think I know why, but I'll tackle it in my next post, dealing specifically with the Dark Crystal Factor (tm). That's kind of what exposition is for. Thanks for the input. I don't think I'll be changing it back though, because that seems to be the minority opinion and, quite frankly, reading the first two judgements almost puts me to sleep. As I am the author, that's a bad sign. Besides, this way they're more [i]nemmerlesque[/i]. Did you read any of my older entries? If you had, you would possibly have a good idea of where I place my priorities when judging. I suspect that your priorities differ widely from my own. Nevertheless, I think you're a great writer and hope to see you in a future Iron DM tournament--whether I'm judging or not. [/QUOTE]
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