Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Meta - Forums About Forums
Archive-threads
Iron dm summer champion announced!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 976993" data-attributes="member: 11"><p>Wulf, I'd have to disagree - the PCs get to interact with the <em>aquarium</em>, the <em>diseased paladin</em>, the <em>misanthropic halfling</em>. the <em>unsteady ground</em> all at the same time - with a possibility of interacting with the <em>Amulet of the Planes</em> right there as well - only the <em>battlefield</em> was not directly connected - but even if the party didn't go there at fist - the "clean up" of the main encounter would certainly lead them there to find out about Argenia from the other plague-bearers. </p><p></p><p>Also, I see that one encounter as the kind of thing that would take all of a six hour session or maybe even most of two sessions to play out.</p><p></p><p>For me the ideal adventure is a just a place or series of places with characters with good stories and motivations for the PCs to interact with that would happen without their being there - especially since a "generic adventure" by definition cannot be tailored to a party's specific situation by the author, only by the person running the game. </p><p></p><p>Also, a good adventure should be a jump off point for lots of issues and loose threads the PCs can follow and try to tie off (which your entry does excellently) - and a rich backstory is needed to accomplish this - the chaotic encounter in the Aquarium is not the end, but the beginning - or with proper campaign preparation it <em>could</em> be the end - but in that case the PCs will have be tracing down and/or interacting with backstory stuff before ever getting to Knoliss.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 976993, member: 11"] Wulf, I'd have to disagree - the PCs get to interact with the [i]aquarium[/i], the [i]diseased paladin[/i], the [i]misanthropic halfling[/i]. the [i]unsteady ground[/i] all at the same time - with a possibility of interacting with the [i]Amulet of the Planes[/i] right there as well - only the [i]battlefield[/i] was not directly connected - but even if the party didn't go there at fist - the "clean up" of the main encounter would certainly lead them there to find out about Argenia from the other plague-bearers. Also, I see that one encounter as the kind of thing that would take all of a six hour session or maybe even most of two sessions to play out. For me the ideal adventure is a just a place or series of places with characters with good stories and motivations for the PCs to interact with that would happen without their being there - especially since a "generic adventure" by definition cannot be tailored to a party's specific situation by the author, only by the person running the game. Also, a good adventure should be a jump off point for lots of issues and loose threads the PCs can follow and try to tie off (which your entry does excellently) - and a rich backstory is needed to accomplish this - the chaotic encounter in the Aquarium is not the end, but the beginning - or with proper campaign preparation it [i]could[/i] be the end - but in that case the PCs will have be tracing down and/or interacting with backstory stuff before ever getting to Knoliss. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
Iron dm summer champion announced!
Top