Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Iron Heroes: A Saga of Might
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dr Simon" data-source="post: 5340951" data-attributes="member: 21938"><p>It takes the better part of the day to slog through the jungle between the falls and the city, but wherever you are, the days here are long and it is still light when you reach the edge of the settlement (up close, the term "city" seems a bit too grand).</p><p></p><p>Land has been cleared for about half a mile around it and converted into farmland. The port is surrounded by a wooden palisade, with watchtowers over the gate and interspersed along the perimeter. </p><p></p><p>The gates are currently open, and a surprising amount of traffic is passing through, mostly heading inside. There is a large caravan, perhaps the one you saw earlier, comprised of ten flat-bed wagons with something piled under tarpaulins. Each wagon is pulled by a huge ox-like creature and driven by a human slave. Two ur-man guards walk alongside each wagon.</p><p></p><p>However, there are work-gangs of human slaves also being herded back into the city by ur-man overseers, and you also notice some humans who are evidently not slaves, or, if they don't actually have freedom still dress and act like ordinary townsfolk. </p><p></p><p>The volume of traffic heading through the gates has bought things to a standstill.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5340951, member: 21938"] It takes the better part of the day to slog through the jungle between the falls and the city, but wherever you are, the days here are long and it is still light when you reach the edge of the settlement (up close, the term "city" seems a bit too grand). Land has been cleared for about half a mile around it and converted into farmland. The port is surrounded by a wooden palisade, with watchtowers over the gate and interspersed along the perimeter. The gates are currently open, and a surprising amount of traffic is passing through, mostly heading inside. There is a large caravan, perhaps the one you saw earlier, comprised of ten flat-bed wagons with something piled under tarpaulins. Each wagon is pulled by a huge ox-like creature and driven by a human slave. Two ur-man guards walk alongside each wagon. However, there are work-gangs of human slaves also being herded back into the city by ur-man overseers, and you also notice some humans who are evidently not slaves, or, if they don't actually have freedom still dress and act like ordinary townsfolk. The volume of traffic heading through the gates has bought things to a standstill. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Iron Heroes: A Saga of Might
Top