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Iron Heroes: A Saga of Might
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<blockquote data-quote="Dr Simon" data-source="post: 5483618" data-attributes="member: 21938"><p>Vela grabs the mop, and the Bo'son, Bjorn, runs to help her with lighting it, feuds momentarily forgotten. Xoria clears away the last of the birds from the foredeck with her magic, whilst down on the main deck the birds swarm screeching around Olmar, who furiously bats them aside with great sweeps of his pickaxe. The deck around the mighty barbarian is slick with blood and feathers that are dashed aside by a wave that thunders over the ship. Punketah, meanwhile, takes refuge belowdecks.</p><p></p><p>The flock, greatly diminished, closes in on the sailors on the far side of the ship. One flees to the poop deck, the other dies screaming under a flurry of slashing beaks. Several stays now flap loose in the storm wind, threatening to rip the mainsail. Olmar's barbarian senses tingle, and he ducks aside as an arc of witchfire darts towards him. Although it narrowly misses, he is still scorched by the eerie green fire.</p><p></p><p>[sblock=OOC]</p><p><strong>Vela</strong> - get mop, start to light mop (will be ready for use next round).</p><p><strong>Xoria</strong> - Eldritch bolt, as above. <span style="color: Lime">Hits</span> for 8 -> 4 damage.</p><p><strong>Gulls</strong> swarm attack on Olmar for 2 damage, DR 1d4=4. Swarm attack on Sailor #3 for 6 damage.</p><p><strong>Olmar</strong> AoO for swarm, 16+5=21, <span style="color: Lime">hit</span> for 1d6+4=12 -> 6 damage. Pickaxe attack on gulls 15+5=20, <span style="color: Lime">hit</span> for 1d6+8=11 -> 5 damage.</p><p><strong>Witchfire</strong> <span style="color: Lime">hits</span> Olmar for 6 damage, Reflex 15+4=19,<span style="color: Lime"> saves</span>, takes 3 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5483618, member: 21938"] Vela grabs the mop, and the Bo'son, Bjorn, runs to help her with lighting it, feuds momentarily forgotten. Xoria clears away the last of the birds from the foredeck with her magic, whilst down on the main deck the birds swarm screeching around Olmar, who furiously bats them aside with great sweeps of his pickaxe. The deck around the mighty barbarian is slick with blood and feathers that are dashed aside by a wave that thunders over the ship. Punketah, meanwhile, takes refuge belowdecks. The flock, greatly diminished, closes in on the sailors on the far side of the ship. One flees to the poop deck, the other dies screaming under a flurry of slashing beaks. Several stays now flap loose in the storm wind, threatening to rip the mainsail. Olmar's barbarian senses tingle, and he ducks aside as an arc of witchfire darts towards him. Although it narrowly misses, he is still scorched by the eerie green fire. [sblock=OOC] [B]Vela[/B] - get mop, start to light mop (will be ready for use next round). [B]Xoria[/B] - Eldritch bolt, as above. [COLOR="Lime"]Hits[/COLOR] for 8 -> 4 damage. [B]Gulls[/B] swarm attack on Olmar for 2 damage, DR 1d4=4. Swarm attack on Sailor #3 for 6 damage. [B]Olmar[/B] AoO for swarm, 16+5=21, [COLOR="Lime"]hit[/COLOR] for 1d6+4=12 -> 6 damage. Pickaxe attack on gulls 15+5=20, [COLOR="Lime"]hit[/COLOR] for 1d6+8=11 -> 5 damage. [B]Witchfire[/B] [COLOR="Lime"]hits[/COLOR] Olmar for 6 damage, Reflex 15+4=19,[COLOR="Lime"] saves[/COLOR], takes 3 damage. [/sblock] [/QUOTE]
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