[Iron Heroes] Magic oddities.

MacMathan said:
For purposes of modification I have been somewhat ignoring the 20th level abilities IH classes get. They seem to be oriented to provide epic level power without having to actually go there.

Agreed. They *do* seem to be quite extreme.
 

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Well, if there are no epic-level rules, I guess level 20 is when you either retire the character or have that one last adventure vs. "the biggest, baddest monster/army/etc. in the whole damned world". And then retire. :)

Gotta admit, I look at the thief and go, "Damn! That is the king of social fu". Could be renamed The Politician. :) If anyone opposing them wins initiative vs. the thief (which will be hard) it is VITAL that they stop him or her from speaking somehow.
 

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